вт, 7 нояб. 2023 г., 18:32 Andrew Randrianasulu <randrianasulu@gmail.com>:вт, 7 нояб. 2023 г., 18:13 Andrew Randrianasulu <randrianasulu@gmail.com>:https://blender.stackexchange.com/questions/46825/render-with-a-wider-dynamic-range-in-cycles-to-produce-photorealistic-looking-imwell, this one says EXR can hold quite a big value per channel, way above 1.0f, obviously. But for displaying (and encoding?) it must be compressed back to device-specific 0 - 1.0 range.Thing is, if I open exr example file in gimp 2.10 and re-export it - it retain its above 100% values. It does not do this if I do this same roundtrip via cingg. So yea, we seems to be clamping at output.and this article about Premiere tries to explain Scopes, and especially floating point vs 8bit input - Premiere apparently can limit this setting for scopes themselves....so, HDR as used in ultra HD need some scope that goes to 10.000 (so, logarithmic I guess ...)!something we should write somewhere in TODO, I guess .....second technique about dealing with too shadowy video:=====A CREATIVE USE OF BLEND MODES
This tip was suggested by FoodShipNine.
If all you want to do is control black levels, but let highlights float – which would apply to most web videos – here’s an option.
- Using File > New > Black Video, create a new video clip. This contains a single color – black – with a video level of 0 IRE.
- Place it above all clips in the timeline, similar in concept to an adjustment layer.
- Select the black video clip then, in Effect Controls, set Opacity > Blend Mode to Lighten. This sets all pixel grayscale values in all clips below the black video clip to whichever is lighter, the black video clip or the video itself.
======so, if we does not have this mode we probably should :)
Still not sure where, may be in fader? (where fade can't be more than 100%) . May be its time to ask Lion (Adam).