24 Oct
2022
24 Oct
'22
4:37 p.m.
The "command line" mode to be able to use ffmpeg parameters directly and thus create rendering presets as we need them is interesting. However, the many, many presets that CinGG already has, and the customization of them, are more than sufficent, in my opinion. The important new feature is GPU acceleration in playback. Unfortunately, it is only limited to Nvidia with Cuda, but it is something. Is it possible to implement it in CinGG? Unfortunately, I think Adam only owns Nvidia, so I don't think he is interested in implementing vaapi, which does work with Nvidia, AMD and Intel.