So this Feature request does not get lost in email, I have opened a BugTracker #603 to track it. Someone who is a User and a Programmer will eventually come along, want this feature too, and will implement it for all of us to use. On Sat, Jan 22, 2022 at 3:23 PM Stefan de Konink via Cin < [email protected]> wrote:
Recently I found a very nice introduction on linear editing for multi-cam. I finally understood how it should work in Cinelerra GG. But it is not intuitive, I would like to propose two things that could make multi-cam editing much more user friendly.
<https://www.youtube.com/watch?v=rOMKP4Jgzw8>
1. As you can see from the video, multi-cam works by clicking on a Mixer. Completely counter intuitive towards anyone that works with a switcher (atem and likes) it adds video from the undecided point up to the current position when clicked on the mixer. This would be a feature request that I wonder why nobody asked for this: implement this in the opposite way. You click on a mixer A, then the timeline gets filled with that mixer (visible, or underwater). If you click on mixer B, the timeline is computed with the part 0 to timeline current position with Mixer A, and having Mixer B as start position.
2. Now you have set up your rough cut. What you would actually want is the ability to fine tune. I would like to have a drag handle functionality that would be able to modify the cut position. It should be able to move to left or right. The limits of this operation are bound by the source videos. One can move to the left beyond the left video, but only up to the point that the right video has data. The same goes for the move towards right. At this moment you can never get this right with trimming or extending, especially not when there is an audio track to match it below. Hence I think this function would benefit every editor. (feature-mouse.png)
-- Stefan-- Cin mailing list [email protected] https://lists.cinelerra-gg.org/mailman/listinfo/cin