Is Cinelerra10bit (Cinx) based on 10-bit x264 or 10-bit x265?
It is based on x265 BUT there is a enable flag in the build scripts for anyone doing there own build to use x264 instead.
The confusion and uncorrected manual resulted in falsely believing that the maintainers of x264 included the possibility of having both 8/10 bit working without having to make a special compile. We were fooled
for a month or so and I had updated the manual and did not correct it
GG is doing a Leap15 cinx experiment right now so I can get the wording correct in the manual since we have not re-tested it in quite some time. And I will try to be consistent in the terminology as you suggested
too.
A single, updated manual for "Cinelerra-GG Infinity" sounds to be to the 'right time', and yes, I will report typos/faults/RFEs on areas I see the
demand for more detailed explanations or procedures.
In general a 'single manual' needs to fill the demand for a combined "Users Guide" beside a "Reference or Feature Guide", maybe also as a online html and pdf print. And especially the new "gui ease of use" with the new "Cinfinity plugins icon set" compared
with the original default icons or KB shortcuts as a reference.
Issue #77 in MantisBT is planned to be used to get reviewers help on the manual.
Maybe this is a possibility to create a more integrated Help-system for Cinelerra-GG Infinity?
I.e a "Help" menu with
- link to the online manual
- context sensitive Help?
- the "About" button
Believe it or not we actually have 2 shortcut single letters left in the english alphabet for use on the main window. One of these is "h" and we are saving it for Help ! The other letter is "p" which
I think should be saved for "p-hyllis".
P.S. gg's experiment was done faster than I could finish this email due to interruptions. With CINX, you can ONLY create 10-bit output when you render. gg/phyllis