чт, 5 июн. 2025 г., 10:30 Andrea paz via Cin <[email protected]>:
I have this OpenGL warning with X11-OpenGL driver:
void AWindowGUI::update_asset_list(): Warning: /home/paz/Video/hdr/hdr_02.mp4 dimensions 3840x2160 exceed OpenGL texture limit 0
To be honest I think this is just something wrong with X server/mesa /glvnd layer. I do not see this on my compilation of cingg when running with mesa git/xserver git. Because I think we both on amdgpu/radeonsi now common parts should be ok.... May be get apitrace installed and .... file another bug at Mesa3d bugtracker?
In this case I used a 4k source, but the same happens with any resolution, since the “texture limit” is 0. I found this answer:
"If you want to know dynamically the texture size limit of your device (because it's change depending on the device), you have to call this method:
int[] maxTextureSize = new int[1]; gl.glGetIntegerv(GL10.GL_MAX_TEXTURE_SIZE, maxTextureSize, 0);
And don't forget that for some device (the Nexus One for example), the texture size must be a power of 2 !"
And also:
"One note: It's a static method, so you can simply call GLES10.glGetIntegerv(...)"
See: https://registry.khronos.org/OpenGL-Refpages/es2.0/xhtml/glGet.xml
But I have absolutely no idea where and how to use that call code. Suggestions?
Note: the limits of my device (on the specification sheet) should be: 16384x16384 -- Cin mailing list [email protected] https://lists.cinelerra-gg.org/mailman/listinfo/cin