пт, 10 нояб. 2023 г., 22:18 Andrew Randrianasulu <[email protected]>:
пт, 10 нояб. 2023 г., 22:01 Andrea paz <[email protected]>:
And again: Adam says Histogram has to do the clipping. Perhaps he means that in broadcast they only accept video limited to 0-1.0. But here again he is wrong. The floating point is used to bring the out-of-range data back within the legal values and thus get a higher quality result (without burned out whites and with much more detail). The example of the image with the window is typical: being able to show the panorama there where a limited range only shows overexposure. When you clip that project for rendering, it will continue to contain the view from the window, because that data has become legal.
I tried to update issues with slightly compressed "supecut" of this :)
updated issue with two more links I have found. Sadly, it seems that Blender / Natron histograms are a bit sparse on what exactly they show ....