Checked into GIT the 3 patches for x265 encode addition of 10 and 12 bit. Einhander packages are partway through the build at: https://github.com/einhander/cin-gg-packages/releases I had to fix my mistake of accidentally forgetting to check in the thirdparty/Makefile at the same time so this slowed things down. On Tue, Jul 16, 2024 at 2:06 PM Phyllis Smith <[email protected]> wrote:
I believe that compiling x265 with the 3 patches just makes it possible to encode 8-bit as usual, as well as the additional encode possibilities of 10-bit and 12-bit. *That is all that is affected *with what we have just been calling "multibit", i.e.: 1. encode ONLY 2. x265 ONLY 3. 8-bit basically the same as without the patches 4. 10-bit and 12-bit additional options for encoding These particular patches were provided by Andrew-R who most likely located the possibility from information found on the internet and created the modset as required specifically for CinGG.