User Folders/Bins is very useful/powerful but sometimes I delete a thumbnail/item from my userBin (not with "Modify folder" window) and so it is also removed from the Media and from the project. I know that there is the undo function and in CinelerraGG_manual.pdf it is described very well how to delete a file by User Folder in the "Modify folder" window. I think it would be useful, if possible, to be able to remove the media in UserFolder directly in the right side of the Resources window, but without removing it from the Media and from the project (and of course updating the "Modify target" list of the media in "Modify folder"). It would be more natural from a user's point of view. Same thing for the UserClips. I added a screencast at https://streamable.com/iqyhp Thanks. IgorBeg
IgorB: I think it would be useful, if possible, to be able to remove the media
in UserFolder directly in the right side of the Resources window, but without removing it from the Media and from the project (and of course updating the "Modify target" list of the media in "Modify folder"). It would be more natural from a user's point of view. Same thing for the UserClips.
I will have to ask GG about this yet for his discussion. The thing to keep in mind about User Bins is that the files just basically come from a linux "ls" command and are not really independent of Media.
Thanks Phyllis for all your reply (also in Mantis-BT). Changing thinking strategy and only for the User Folders/Bins, is it possible to block media deletion (avoid deleting) from the right side of the Resources window? So, to delete the media correctly, (I am forced) I must to go in "Modify folder" window, following the procedure in the Manual. If it is possible by code and you, and other users, agree with me. Thanks. IgorBeg Il 18/04/2019 17.34, Phyllis Smith ha scritto:
I will have to ask GG about this yet for his discussion. The thing to keep in mind about User Bins is that the files just basically come from a linux "ls" command and are not really independent of Media.
IgorB:
Changing thinking strategy and only for the User Folders/Bins, is it possible to block media deletion (avoid deleting) from the right side of the Resources window? So, to delete the media correctly, (I am forced) I must to go in "Modify folder" window, following the procedure in the Manual.
This may be an improvement to avoid accidentally deleting loaded media. I still have to see what GG thinks (he is working on a new potential plugin but having problems so it may never be usable). gg/phyllis
Have a nice day! I did not find anything in the descriptions of the program about using the GPU. Is there such a possibility? Where can I read about it? Ugin.
Ugin:
I did not find anything in the descriptions of the program about using the GPU. Is there such a possibility? Where can I read about it?
If we understand what you are asking correctly, here is what gg had to say:
All OpenGL code uses the GPU (Graphics Processing Unit) just like all Cinelerra code use the CPU (Central Processing Unit). So if you have Settings->Preferences->Playback A/B, Video Driver set to X11-OpenGL you are using the GPU for: - line drawings - fill - all GL primitive operations If you are specifically inquiring about use of CUDA software with the meaning as follows: "CUDA is an API model which allows software developers to use a CUDA-enabled Graphics Processing Unit for general purpose processing, aka GPGPU (General-Purpose computing on Graphics Processing Units). The CUDA platform is a software layer that gives direct access to the GPU's virtual instruction set and parallel computational elements." (paraphrased from Wikipedia). ...then the answer is "no". Probably about a year or 2 ago, GG tested Cuda code with Cinelerra-GG. It did not perform well. Some operations performed better but, sadly, most of what Cin does, it did not do well. Cuda is mostly a "block oriented algorithm" which works well for such things as "a flock of birds all flying next to each other". After hearing this from GG, I do not think it would be appropriate to include this in the manual, although I am always looking for more to add. GG/phyllis
I am not very well versed in these technologies and probably I asked about CUDA, because I would like to reduce the time for rendering tracks. -- Ugin. 20.04.2019 18:04, Phyllis Smith пишет:
If you are specifically inquiring about use of CUDA software with the meaning as follows:
Ugin:
because I would like to reduce the time for rendering tracks.
If you have a multi-core computer (at least 4 core or more), it is a lot faster to render the final project using the Render Farm (see manual 7.4.5 + you will have to read the previous sections on the set up). It may be a little difficult to figure out initially but depending on how many cpus your computer has, it can be worthwhile to learn how to take advantage of it.
participants (3)
-
Igor BEGHETTO -
Phyllis Smith -
preobraz@gmail.com