More suggestions 1. each save sends the EDL to clipboard, which eats up my clipit history, not useful if I am doing other work and I need to use the clipboard history 2. open/save dialogue has limited saved places e.g. no favorites, only recent files in drop-down, which makes it harder to locate places 3. I would find a recent project list very useful, as currently, the recent file list gets full of loaded clip file names and they crowd out the project files 4. a project manager window would also be very useful, with a list of projects and different actions available, such as load (replace, concatenate, insert point), render, add to batch, delete, add new xml file - with a few detail columns such as date-time last updated, length on timeline/frames, format dimensions, time last rendered, etc Quinton
More suggestions 1. each save sends the EDL to clipboard, which eats up my clipit history, not useful if I am doing other work and I need to use the clipboard history 2. open/save dialogue has limited saved places e.g. no favorites, only recent files in drop-down, which makes it harder to locate places 3. I would find a recent project list very useful, as currently, the recent file list gets full of loaded clip file names and they crowd out the project files 4. a project manager window would also be very useful, with a list of projects and different actions available, such as load (replace, concatenate, insert point), render, add to batch, delete, add new xml file - with a few detail columns such as date-time last updated, length on timeline/frames, format dimensions, time last rendered, etc Quinton
1. To have tooltips in mouse-hover over effects and transitions in the Resource window, showing the info of each would reduce the need to right click on them for info. 2. effect/transition bins - drag the effect to a bin then give it a label, enable opening the parameters dialogue, add it to clip/io point/track - the levels stay fixed for that 'bin effect', which means that one effect can be added multiple times to the bin and different levels can be set - thus making fast work for frequent needs - eg. different scaling, high contrast/low contrast etc 3. press a key (Shift?) while dragging effect to the project applies it to the entire timeline, irrelevant of having io points set - it annoys me that I need to remove the i/o points every time I want to apply a scale to the whole timeline (and I usually forget and need to backtrack) Quinton
I notice a problem with transitioning between two edits when an effect is placed on either of them, when transitioning between edit A and edit B, with an effect placed on Edit A (such as colour correction), as the transition hits Edit B the effect placed on Edit A is suddenly removed and the end part of Edit A is seen without the effect, so that it reverts to its raw colours which is quite noticeable. Perhaps the answer is moving Edit B onto a new track? does the transition still work? I have to test it yet Quinton
Hi Quinton! I write here and in Mantis BT-312 https://www.cinelerra-gg.org/bugtracker/view.php?id=312. If you want, you can see my workaround "TransitionAndDifferentsEditsEffects.ogg" at https://streamable.com/zodw5 Thanks. IgorBeg Il 01/10/2019 16.15, d quinton ha scritto:
I notice a problem with transitioning between two edits when an effect is placed on either of them,
when transitioning between edit A and edit B, with an effect placed on Edit A (such as colour correction), as the transition hits Edit B the effect placed on Edit A is suddenly removed and the end part of Edit A is seen without the effect, so that it reverts to its raw colours which is quite noticeable.
Perhaps the answer is moving Edit B onto a new track? does the transition still work? I have to test it yet
Quinton
@ Igor Same question: can I post the video on Forum?
Andrea, yes of course but I would like to add another thing. (and I write also in MantisBT) Usually, like all of us know, the right way for the Transition is like in my screenshot added: the A-edit in the bottom track and the B-edit in the top track. But if your A-edit have not enough frames or, at the end of your work, you want to put the Transition without move all the edits position you may follow my workaround. IgorBeg Il 09/10/2019 10.39, Andrea paz ha scritto:
@ Igor Same question: can I post the video on Forum?
I have a problem achieving consistent results when rendering with ffmpeg/ogg format - the bitrate of resulting video is always unpredictable: Example, set bitrate to 9000000 and result is blotchy, from good 20mbps source; set q=8 resulting bitrate varies each time Cin is started, can be very high, set q=7 or q=6 bitrate very high, even down to q=1 still high, then set back to q=7 and bitrate is at 8.5Mbps. some results I've had q=9 11mbps q=10 79mpbs q=5 107mpbs q=2 28mpbs q=7 11.5mpbs With ogg vorbis I used to succeed better. Wild bitrates only create huge files that are difficult to store. Quinton
1. Saving render preset saves video file name too, so that reloading a preset the filename one might have just entered gets replaced with a previous one 2. How about a checkbox toggle: Show render in Viewer -it is not always necessary to see the video as it renders 3. render bitrate setting, toggle to make it Mbps, e.g. only need to enter 1.4 instead of 1400000 (and that would save counting the zeros!) Quinton
Whenever I try batch rendering I get this error: " 2 job EDLs do not match session edl " Would it be easier to have an option in the Render window, 'Save to batch'? Meaning that each project can be edited and then stacked up together in a list of EDL's to render at a later time, all together? This is the practice of Kdenlive render dialogue. Although batch rendering would fail on things like frame-rate - would need a warning when adding to batch list. Quinton
Here are two ideas for tools that would be very useful to me.. 1. a tool to trim audio clip length where found longer than video clip length - as so many funny cameras produce audio at a few frames longer than the video and when all joined up on the timeline the video-audio can get really out of sink, leading to more work to sort that out. 2. a tool to check for clips up to a specified frame length - this would be helpful to check for mistakes made while cutting, leaving short cuts at ends of clips, which I find sometimes happens, e.g. could check for <5 frames, or <10 frames and give a list of any and at what time they occur. And that's the end of my list by the way, I hope it's useful to you. If I don't reply for a while then it's because I've left the land of internet connection... Thanks for all the hard work on this great editor. It's really amazing what can be created with it. Quinton
During playback: 1. if you delete i/o area during playback the insert point does not jump to real place on timeline ie backwards due to part removed (if then pause and play again position in edit now changed) 2. It would be very useful to have a key to make insertpoint jump fwds/bkwds on the timeline, eg by 1 sec, even while playing. perhaps Shift-left/right ? Quinton
participants (4)
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Andrea paz -
d quinton -
David Quinton -
Igor BEGHETTO