Clips/Nested clips/Xml - new feature - best thing since sliced bread!
With the latest checkin, you can now edit EDL that is included with your project as Clips, Nested Clips, or Xml. For example, if you have a nested clip that originally had several plugins added to it before it was nested, you can edit those plugin parameter values. Previously to make any changes to these EDL clips/nested clips, you had to remake the whole clip from scratch. This is done via "Open EDL" and button click as described below by the ****. In addition a couple of modifications related to this are noticeable to include the following: - in the Clip folder, when you Nest a clip, the wording which was "Nest" is now "Nest to Media" - in the Clip folder, when you actually perform "Nest to Media", the nested clip is only displayed in the Media folder for example: 1) load some test media, mode replace project 2) highlight a selection and press create clip. add notes and press ok. clip is created 3) in resources window, open the clip folder. clip1 is present 4) select clip1 and right mouse the item. select menu item Open EDL 5) timeline changes to just the clip content. 6) add a visible effect, like burning tv and press the [1] in the main menu bar. 7) timeline is restored to original media. 8) drag the clip from the resources folder to the timeline. The effect is visible. **** - in the Clip folder, there is a new option to "Open EDL" for the highlighted clip. When you choose this option, the clip will be brought up on the timeline. *VERY IMPORTANT to note*, the previous timeline EDL is "pushed onto a stack" (this is programmer talk) so it is remembered and to get back to that you have to "pop the stack" (more programmer talk) by clicking on the button in the upper right hand corner of the timeline above where the Proxy switch button would be. Usually this button will read 1 if you choose "Open EDL" and then 0 when back to your original timeline. You can go several levels deep so instead of 1, it could be 2, 3, ... but I got to tell you that you can get lost if you overdo it. Once the clip is open on the timeline, you can edit it however you want. - in the Media folder, once you have nested a clip, the Nested clip will be located here - in the Media folder, the option to unnest the clip is now called "EDL to clip" which results in the nested clip being reverted to a clip and back into the clip folder with only a name of "Clip #". The nested clip is also still in the Media folder. - in the Media folder, you now have the new option to "Open EDL" as described for clips above. But in this case when you Open EDL and edit the changes, those changes will take affect on any and all occurrences of that nested clip on the timeline. I will make a demo later. There are Debian 9/10 static tars that contain this and other mods in the Download / Documentation / File Storage at cinelerra-gg.org. Would be happy to make static tars for any other usual distro/version if you would like to test early.
В сообщении от Wednesday 25 December 2019 07:59:05 Phyllis Smith написал(а): Wow, this is interesting feature, will try to play with it later Thanks, Phyllis, for your tireless work on documenting/testing all those features, and GG for implementing them!
With the latest checkin, you can now edit EDL that is included with your project as Clips, Nested Clips, or Xml. For example, if you have a nested clip that originally had several plugins added to it before it was nested, you can edit those plugin parameter values. Previously to make any changes to these EDL clips/nested clips, you had to remake the whole clip from scratch. This is done via "Open EDL" and button click as described below by the ****.
In addition a couple of modifications related to this are noticeable to include the following: - in the Clip folder, when you Nest a clip, the wording which was "Nest" is now "Nest to Media" - in the Clip folder, when you actually perform "Nest to Media", the nested clip is only displayed in the Media folder
for example: 1) load some test media, mode replace project 2) highlight a selection and press create clip. add notes and press ok. clip is created 3) in resources window, open the clip folder. clip1 is present 4) select clip1 and right mouse the item. select menu item Open EDL 5) timeline changes to just the clip content. 6) add a visible effect, like burning tv and press the [1] in the main menu bar. 7) timeline is restored to original media. 8) drag the clip from the resources folder to the timeline. The effect is visible.
**** - in the Clip folder, there is a new option to "Open EDL" for the highlighted clip. When you choose this option, the clip will be brought up on the timeline. *VERY IMPORTANT to note*, the previous timeline EDL is "pushed onto a stack" (this is programmer talk) so it is remembered and to get back to that you have to "pop the stack" (more programmer talk) by clicking on the button in the upper right hand corner of the timeline above where the Proxy switch button would be. Usually this button will read 1 if you choose "Open EDL" and then 0 when back to your original timeline. You can go several levels deep so instead of 1, it could be 2, 3, ... but I got to tell you that you can get lost if you overdo it. Once the clip is open on the timeline, you can edit it however you want.
- in the Media folder, once you have nested a clip, the Nested clip will be located here - in the Media folder, the option to unnest the clip is now called "EDL to clip" which results in the nested clip being reverted to a clip and back into the clip folder with only a name of "Clip #". The nested clip is also still in the Media folder. - in the Media folder, you now have the new option to "Open EDL" as described for clips above. But in this case when you Open EDL and edit the changes, those changes will take affect on any and all occurrences of that nested clip on the timeline.
I will make a demo later. There are Debian 9/10 static tars that contain this and other mods in the Download / Documentation / File Storage at cinelerra-gg.org. Would be happy to make static tars for any other usual distro/version if you would like to test early.
+1 Il 25/12/2019 6.38, Andrew Randrianasulu ha scritto:
В сообщении от Wednesday 25 December 2019 07:59:05 Phyllis Smith написал(а):
Wow, this is interesting feature, will try to play with it later
Thanks, Phyllis, for your tireless work on documenting/testing all those features, and GG for implementing them!
With the latest checkin, you can now edit EDL that is included with your project as Clips, Nested Clips, or Xml. For example, if you have a nested clip that originally had several plugins added to it before it was nested, you can edit those plugin parameter values. Previously to make any changes to these EDL clips/nested clips, you had to remake the whole clip from scratch. This is done via "Open EDL" and button click as described below by the ****.
In addition a couple of modifications related to this are noticeable to include the following: - in the Clip folder, when you Nest a clip, the wording which was "Nest" is now "Nest to Media" - in the Clip folder, when you actually perform "Nest to Media", the nested clip is only displayed in the Media folder
for example: 1) load some test media, mode replace project 2) highlight a selection and press create clip. add notes and press ok. clip is created 3) in resources window, open the clip folder. clip1 is present 4) select clip1 and right mouse the item. select menu item Open EDL 5) timeline changes to just the clip content. 6) add a visible effect, like burning tv and press the [1] in the main menu bar. 7) timeline is restored to original media. 8) drag the clip from the resources folder to the timeline. The effect is visible.
**** - in the Clip folder, there is a new option to "Open EDL" for the highlighted clip. When you choose this option, the clip will be brought up on the timeline. *VERY IMPORTANT to note*, the previous timeline EDL is "pushed onto a stack" (this is programmer talk) so it is remembered and to get back to that you have to "pop the stack" (more programmer talk) by clicking on the button in the upper right hand corner of the timeline above where the Proxy switch button would be. Usually this button will read 1 if you choose "Open EDL" and then 0 when back to your original timeline. You can go several levels deep so instead of 1, it could be 2, 3, ... but I got to tell you that you can get lost if you overdo it. Once the clip is open on the timeline, you can edit it however you want.
- in the Media folder, once you have nested a clip, the Nested clip will be located here - in the Media folder, the option to unnest the clip is now called "EDL to clip" which results in the nested clip being reverted to a clip and back into the clip folder with only a name of "Clip #". The nested clip is also still in the Media folder. - in the Media folder, you now have the new option to "Open EDL" as described for clips above. But in this case when you Open EDL and edit the changes, those changes will take affect on any and all occurrences of that nested clip on the timeline.
I will make a demo later. There are Debian 9/10 static tars that contain this and other mods in the Download / Documentation / File Storage at cinelerra-gg.org. Would be happy to make static tars for any other usual distro/version if you would like to test early.
Absolutely fantastic! I have been wishing for this feature for so long, but due to his long wish list I did not dare to say. This feature is the basis for several timelines. I miss the timeline feature in Cinelerra for a long time. If you agree, I would like to make some suggestions on this topic for January. This EDL feature can be extended relatively easily in my opinion. Sam On 25.12.19 05:59, Phyllis Smith wrote:
With the latest checkin, you can now edit EDL that is included with your project as Clips, Nested Clips, or Xml. For example, if you have a nested clip that originally had several plugins added to it before it was nested, you can edit those plugin parameter values. Previously to make any changes to these EDL clips/nested clips, you had to remake the whole clip from scratch. This is done via "Open EDL" and button click as described below by the ****.
In addition a couple of modifications related to this are noticeable to include the following: - in the Clip folder, when you Nest a clip, the wording which was "Nest" is now "Nest to Media" - in the Clip folder, when you actually perform "Nest to Media", the nested clip is only displayed in the Media folder
for example: 1) load some test media, mode replace project 2) highlight a selection and press create clip. add notes and press ok. clip is created 3) in resources window, open the clip folder. clip1 is present 4) select clip1 and right mouse the item. select menu item Open EDL 5) timeline changes to just the clip content. 6) add a visible effect, like burning tv and press the [1] in the main menu bar. 7) timeline is restored to original media. 8) drag the clip from the resources folder to the timeline. The effect is visible.
**** - in the Clip folder, there is a new option to "Open EDL" for the highlighted clip. When you choose this option, the clip will be brought up on the timeline. *VERY IMPORTANT to note*, the previous timeline EDL is "pushed onto a stack" (this is programmer talk) so it is remembered and to get back to that you have to "pop the stack" (more programmer talk) by clicking on the button in the upper right hand corner of the timeline above where the Proxy switch button would be. Usually this button will read 1 if you choose "Open EDL" and then 0 when back to your original timeline. You can go several levels deep so instead of 1, it could be 2, 3, ... but I got to tell you that you can get lost if you overdo it. Once the clip is open on the timeline, you can edit it however you want.
- in the Media folder, once you have nested a clip, the Nested clip will be located here - in the Media folder, the option to unnest the clip is now called "EDL to clip" which results in the nested clip being reverted to a clip and back into the clip folder with only a name of "Clip #". The nested clip is also still in the Media folder. - in the Media folder, you now have the new option to "Open EDL" as described for clips above. But in this case when you Open EDL and edit the changes, those changes will take affect on any and all occurrences of that nested clip on the timeline.
I will make a demo later. There are Debian 9/10 static tars that contain this and other mods in the Download / Documentation / File Storage at cinelerra-gg.org <http://cinelerra-gg.org>. Would be happy to make static tars for any other usual distro/version if you would like to test early.
Never hurts to make suggestions -- sometimes things get done when an unexpected need arises here. On Wed, Dec 25, 2019 at 5:36 PM Sam <[email protected]> wrote:
Absolutely fantastic! I have been wishing for this feature for so long, but due to his long wish list I did not dare to say. This feature is the basis for several timelines. I miss the timeline feature in Cinelerra for a long time. If you agree, I would like to make some suggestions on this topic for January. This EDL feature can be extended relatively easily in my opinion.
Sam
On 25.12.19 05:59, Phyllis Smith wrote:
With the latest checkin, you can now edit EDL that is included with your project as Clips, Nested Clips, or Xml. For example, if you have a nested clip that originally had several plugins added to it before it was nested, you can edit those plugin parameter values. Previously to make any changes to these EDL clips/nested clips, you had to remake the whole clip from scratch. This is done via "Open EDL" and button click as described below by the ****.
In addition a couple of modifications related to this are noticeable to include the following: - in the Clip folder, when you Nest a clip, the wording which was "Nest" is now "Nest to Media" - in the Clip folder, when you actually perform "Nest to Media", the nested clip is only displayed in the Media folder
for example: 1) load some test media, mode replace project 2) highlight a selection and press create clip. add notes and press ok. clip is created 3) in resources window, open the clip folder. clip1 is present 4) select clip1 and right mouse the item. select menu item Open EDL 5) timeline changes to just the clip content. 6) add a visible effect, like burning tv and press the [1] in the main menu bar. 7) timeline is restored to original media. 8) drag the clip from the resources folder to the timeline. The effect is visible.
**** - in the Clip folder, there is a new option to "Open EDL" for the highlighted clip. When you choose this option, the clip will be brought up on the timeline. *VERY IMPORTANT to note*, the previous timeline EDL is "pushed onto a stack" (this is programmer talk) so it is remembered and to get back to that you have to "pop the stack" (more programmer talk) by clicking on the button in the upper right hand corner of the timeline above where the Proxy switch button would be. Usually this button will read 1 if you choose "Open EDL" and then 0 when back to your original timeline. You can go several levels deep so instead of 1, it could be 2, 3, ... but I got to tell you that you can get lost if you overdo it. Once the clip is open on the timeline, you can edit it however you want.
- in the Media folder, once you have nested a clip, the Nested clip will be located here - in the Media folder, the option to unnest the clip is now called "EDL to clip" which results in the nested clip being reverted to a clip and back into the clip folder with only a name of "Clip #". The nested clip is also still in the Media folder. - in the Media folder, you now have the new option to "Open EDL" as described for clips above. But in this case when you Open EDL and edit the changes, those changes will take affect on any and all occurrences of that nested clip on the timeline.
I will make a demo later. There are Debian 9/10 static tars that contain this and other mods in the Download / Documentation / File Storage at cinelerra-gg.org. Would be happy to make static tars for any other usual distro/version if you would like to test early.
-- Cin mailing list [email protected] https://lists.cinelerra-gg.org/mailman/listinfo/cin
One of the greatest strengths of commercial NLEs is the ability to work with multiple timelines. Why work with multiple timelines? A movie project can be divided into several sections such as intro, main part 1, main part 2 and credits. From this I make four timelines called Intro, Part 1, Part 2, Credits. This splits the whole movie project into four parts and allows faster working in the main window, because not the whole movie project is loaded in the main window, but only a quarter of the movie. This speeds up the work a lot and allows other contributors to work on different parts of a film project and finally add them together and make an overall coordination. When the intro, main part 1, main part 2 and the credits are finished, these timelines are joined together to form an overall timeline. A new timeline called Composition is created and Timeline Intro, Timeline Part 1, Timeline Part 2 and Timeline Credits are dragged into it. Basically this feature is an extension of the EDL feature. I created the photomontage very fast and therefore they have a lot of potential for improvement. The final solution can of course look completely different, the pictures only serve to illustrate my idea. Sam On 26.12.19 03:12, Phyllis Smith wrote:
Never hurts to make suggestions -- sometimes things get done when an unexpected need arises here.
On Wed, Dec 25, 2019 at 5:36 PM Sam <[email protected] <mailto:[email protected]>> wrote:
Absolutely fantastic! I have been wishing for this feature for so long, but due to his long wish list I did not dare to say. This feature is the basis for several timelines. I miss the timeline feature in Cinelerra for a long time. If you agree, I would like to make some suggestions on this topic for January. This EDL feature can be extended relatively easily in my opinion.
Sam
On 25.12.19 05:59, Phyllis Smith wrote:
With the latest checkin, you can now edit EDL that is included with your project as Clips, Nested Clips, or Xml. For example, if you have a nested clip that originally had several plugins added to it before it was nested, you can edit those plugin parameter values. Previously to make any changes to these EDL clips/nested clips, you had to remake the whole clip from scratch. This is done via "Open EDL" and button click as described below by the ****.
In addition a couple of modifications related to this are noticeable to include the following: - in the Clip folder, when you Nest a clip, the wording which was "Nest" is now "Nest to Media" - in the Clip folder, when you actually perform "Nest to Media", the nested clip is only displayed in the Media folder
for example: 1) load some test media, mode replace project 2) highlight a selection and press create clip. add notes and press ok. clip is created 3) in resources window, open the clip folder. clip1 is present 4) select clip1 and right mouse the item. select menu item Open EDL 5) timeline changes to just the clip content. 6) add a visible effect, like burning tv and press the [1] in the main menu bar. 7) timeline is restored to original media. 8) drag the clip from the resources folder to the timeline. The effect is visible.
**** - in the Clip folder, there is a new option to "Open EDL" for the highlighted clip. When you choose this option, the clip will be brought up on the timeline. *VERY IMPORTANT to note*, the previous timeline EDL is "pushed onto a stack" (this is programmer talk) so it is remembered and to get back to that you have to "pop the stack" (more programmer talk) by clicking on the button in the upper right hand corner of the timeline above where the Proxy switch button would be. Usually this button will read 1 if you choose "Open EDL" and then 0 when back to your original timeline. You can go several levels deep so instead of 1, it could be 2, 3, ... but I got to tell you that you can get lost if you overdo it. Once the clip is open on the timeline, you can edit it however you want.
- in the Media folder, once you have nested a clip, the Nested clip will be located here - in the Media folder, the option to unnest the clip is now called "EDL to clip" which results in the nested clip being reverted to a clip and back into the clip folder with only a name of "Clip #". The nested clip is also still in the Media folder. - in the Media folder, you now have the new option to "Open EDL" as described for clips above. But in this case when you Open EDL and edit the changes, those changes will take affect on any and all occurrences of that nested clip on the timeline.
I will make a demo later. There are Debian 9/10 static tars that contain this and other mods in the Download / Documentation / File Storage at cinelerra-gg.org <http://cinelerra-gg.org>. Would be happy to make static tars for any other usual distro/version if you would like to test early.
-- Cin mailing list [email protected] <mailto:[email protected]> https://lists.cinelerra-gg.org/mailman/listinfo/cin
I always use Nesting feature, for more complex projects, like showed in the my old screencasts. https://lists.cinelerra-gg.org/pipermail/cin/2019-September/001051.html And in the CinelerraGG_manual_WorkInProgress (well done) in 5.7.8 section you can find more information. https://cinelerra-gg.org/download/CinelerraGG_manual_WIP.pdf Yes, if you update one, or more Sequences, the Master Project is not update with the last changes that you had done on them, but you can re-load the updated Sequences and overwrite them in the Timeline if you work with method. (And I use, or better, I used also Proxy with Nested) I am speaking about, before the last changes; I only saw the Phyllis' Demo. IgorBeg Il 28/12/2019 8.52, Haldun ALTAN ha scritto:
Hello,
I don't know if i get this right or wrong but i already worked with several timelines in cinelerra.
They were, in your exemple, "intro", "part 1", "part 2", "credits" and each of it in was in a seperate project that you could put together by only copy and paste, from one project to another.
Is the différence is they are now in the same project ?
Haldun.
Le 28/12/2019 à 00:41, Sam a écrit :
One of the greatest strengths of commercial NLEs is the ability to work with multiple timelines.
Why work with multiple timelines?
A movie project can be divided into several sections such as intro, main part 1, main part 2 and credits.
From this I make four timelines called Intro, Part 1, Part 2, Credits.
This splits the whole movie project into four parts and allows faster working in the main window, because not the whole movie project is loaded in the main window, but only a quarter of the movie. This speeds up the work a lot and allows other contributors to work on different parts of a film project and finally add them together and make an overall coordination.
When the intro, main part 1, main part 2 and the credits are finished, these timelines are joined together to form an overall timeline.
A new timeline called Composition is created and Timeline Intro, Timeline Part 1, Timeline Part 2 and Timeline Credits are dragged into it.
Basically this feature is an extension of the EDL feature.
I created the photomontage very fast and therefore they have a lot of potential for improvement. The final solution can of course look completely different, the pictures only serve to illustrate my idea.
Sam
On 26.12.19 03:12, Phyllis Smith wrote:
Never hurts to make suggestions -- sometimes things get done when an unexpected need arises here.
On Wed, Dec 25, 2019 at 5:36 PM Sam <[email protected] <mailto:[email protected]>> wrote:
Absolutely fantastic! I have been wishing for this feature for so long, but due to his long wish list I did not dare to say. This feature is the basis for several timelines. I miss the timeline feature in Cinelerra for a long time. If you agree, I would like to make some suggestions on this topic for January. This EDL feature can be extended relatively easily in my opinion.
Sam
On 25.12.19 05:59, Phyllis Smith wrote:
With the latest checkin, you can now edit EDL that is included with your project as Clips, Nested Clips, or Xml. For example, if you have a nested clip that originally had several plugins added to it before it was nested, you can edit those plugin parameter values. Previously to make any changes to these EDL clips/nested clips, you had to remake the whole clip from scratch. This is done via "Open EDL" and button click as described below by the ****.
In addition a couple of modifications related to this are noticeable to include the following: - in the Clip folder, when you Nest a clip, the wording which was "Nest" is now "Nest to Media" - in the Clip folder, when you actually perform "Nest to Media", the nested clip is only displayed in the Media folder
for example: 1) load some test media, mode replace project 2) highlight a selection and press create clip. add notes and press ok. clip is created 3) in resources window, open the clip folder. clip1 is present 4) select clip1 and right mouse the item. select menu item Open EDL 5) timeline changes to just the clip content. 6) add a visible effect, like burning tv and press the [1] in the main menu bar. 7) timeline is restored to original media. 8) drag the clip from the resources folder to the timeline. The effect is visible.
**** - in the Clip folder, there is a new option to "Open EDL" for the highlighted clip. When you choose this option, the clip will be brought up on the timeline. *VERY IMPORTANT to note*, the previous timeline EDL is "pushed onto a stack" (this is programmer talk) so it is remembered and to get back to that you have to "pop the stack" (more programmer talk) by clicking on the button in the upper right hand corner of the timeline above where the Proxy switch button would be. Usually this button will read 1 if you choose "Open EDL" and then 0 when back to your original timeline. You can go several levels deep so instead of 1, it could be 2, 3, ... but I got to tell you that you can get lost if you overdo it. Once the clip is open on the timeline, you can edit it however you want.
- in the Media folder, once you have nested a clip, the Nested clip will be located here - in the Media folder, the option to unnest the clip is now called "EDL to clip" which results in the nested clip being reverted to a clip and back into the clip folder with only a name of "Clip #". The nested clip is also still in the Media folder. - in the Media folder, you now have the new option to "Open EDL" as described for clips above. But in this case when you Open EDL and edit the changes, those changes will take affect on any and all occurrences of that nested clip on the timeline.
I will make a demo later. There are Debian 9/10 static tars that contain this and other mods in the Download / Documentation / File Storage at cinelerra-gg.org <http://cinelerra-gg.org>. Would be happy to make static tars for any other usual distro/version if you would like to test early.
-- Cin mailing list [email protected] <mailto:[email protected]> https://lists.cinelerra-gg.org/mailman/listinfo/cin
I agree with Sam: it is true that we can easily do with nested clips/nested assets or with the various sub-projects. But the ability to work on separate sections of the EDL opens up many features and possibilities (a future support for metadata and ICC, for example; or compatibility with other EDLs considered standards [OpenTimeline]). In addition, making the workflow of CINGG similar to that of other NLEs makes it easier and more attractive for new users to use.
What Sam wrote about "ability to work with multiple timelines", seems to me it is implemented in the new, last, features; or I wrong? Sorry, but I have not tested it, for my computer problems. I only see the Phyllis' screencast. Watching again the Phyllis' screencast https://streamable.com/3k6wl I don't see the Title of the Project in the Program window, then I try to guess. When you click on "Open EDL" option, does the Title of the Program window change from "Cinelerra: nameOfMaster" to "Cinelerra: nameOfNested :: nameOfMaster" or "Cinelerra: nameOfNested > nameOfMaster" for example? So, an User can see on which Nested project He/She are working. IgorBeg
The problem is that professional NLEs have been using this feature for a long time, but Cinelerra has not. All detours to simulate multiple timelines are only detours and no real solutions. "Nested Clips" and "Edit EDL" are not multiple timelines. Nested Clips and Edit EDL functions can be used to program the desired timeline feature. OpenTimeline could be used as a basis for this. We want to be an alternative to the commercial NLEs (Windows replacement), but Cinelerra would need to be able to handle a relatively simple feature like timelines. Users of the commercial NLEs know this feature very well and all previous methods on Cinelerra are not multiple timelines. For this reason, I work almost exclusively with DV Resolve, because I have this feature there. However, I'm not a friend of non-open source software, but unfortunately I have no choice but to work with it. The timeline feature is not a big magic work, the basics were already done by GG with the new EDL features. The EDL & Nested Clips feature would only need to be extended by a few additional functions. Sam
After having read all of the followup, "Open Timeline" seems to be almost a necessary feature and so gg will be presented with a summary of the need and suggestions after the first of the new year. It is better to wait until he finishes BT #346 which turned out to be a big problem with vdpau (so thanks, Pierre, for diligently figuring out what the real problem was!) and the Slackware build problem (Andrew email) which needs to be fixed before the end of the month builds.
One of the greatest strengths of commercial NLEs is the ability to work with multiple timelines.
Why work with multiple timelines?
The more information as to "why" helps to understand the need so all of the feedback is appreciated here.
Basically this feature is an extension of the EDL feature.
Hopefully this turns out to be true, but some times unexpectedly, it turns out differently.
I created the photomontage very fast and therefore they have a lot of potential for improvement. The final solution can of course look completely different, the pictures only serve to illustrate my idea.
Any and all pictures really help a lot to figure out what to implement and how it should look - "the more, the merrier". After discussing with gg, will see if "Open Timeline" is feasible. gg/Phyllis
After having read all of the followup, "Open Timeline" seems to be almost a necessary feature ...
"Multiple timelines" not OpenTimelineIO: https://www.youtube.com/watch?v=YOw6f8IBIho https://www.youtube.com/watch?v=-j0al5nO83M [In my opinion:] OpenTimelineIO I think it's better to postpone it because it's a project still in beta, written in Python and based on QT. Maybe it's better not to waste time on it now: https://github.com/PixarAnimationStudios/OpenTimelineIO However, the idea of a standard EDL that allows you to convert and use the EDLs of various programs is extraordinary and I hope it will be adopted in the future.
Andrea, thanks for clarification and the short easy to understand demos on "Multiple Timelines". I never know the correct terminology and that Open Timeline is something different.
"Multiple timelines" not OpenTimelineIO: https://www.youtube.com/watch?v=YOw6f8IBIho https://www.youtube.com/watch?v=-j0al5nO83M [In my opinion:] OpenTimelineIO I think it's better to postpone it because it's a project still in beta, written in Python and based on QT. Maybe it's better not to waste time on it now: https://github.com/PixarAnimationStudios/OpenTimelineIO However, the idea of a standard EDL that allows you to convert and use the EDLs of various programs is extraordinary and I hope it will be adopted in the future.
Thanks to Andrea! I will also make a short video about how I work with timelines to give a little summary. The video will follow. Sam On 29.12.19 17:54, Phyllis Smith wrote:
Andrea, thanks for clarification and the short easy to understand demos on "Multiple Timelines". I never know the correct terminology and that Open Timeline is something different.
"Multiple timelines" not OpenTimelineIO: https://www.youtube.com/watch?v=YOw6f8IBIho https://www.youtube.com/watch?v=-j0al5nO83M [In my opinion:] OpenTimelineIO I think it's better to postpone it because it's a project still in beta, written in Python and based on QT. Maybe it's better not to waste time on it now: https://github.com/PixarAnimationStudios/OpenTimelineIO However, the idea of a standard EDL that allows you to convert and use the EDLs of various programs is extraordinary and I hope it will be adopted in the future.
participants (6)
-
Andrea paz -
Andrew Randrianasulu -
Haldun ALTAN -
Igor BEGHETTO -
Phyllis Smith -
Sam