[Cin] magicyuv encoding/screen capture in cinGG

Pierre autourduglobe p.autourduglobe at gmail.com
Sun Oct 20 20:14:30 CEST 2019

CinGG can already open and edit files that are in Lagarith (as well as 
in Huffyuv).

I have in the past, captured with VirtualDub (under Windows) video 
sequences that I had encoded in Lagarith (YUY2 or YV12). Then edited in 
CinGG and, finally, returned to Windows (rendered in raw_yuyv422.qt) to 
be de-interlaced with the QTGMC script through Avisynth (under Windows). 
Unfortunately under Linux, I know nothing as powerful as QTGMC (in 
placebo mode) to de-interlace without artifacts resulting from old SD 

All this to say that CinGG already allows Lagarith 720x480 422 8bits YUV 
interlaced sequences to be used very efficiently in editing.


On 19-10-20 07 h 17, Andrea paz wrote:
>>> Lagarith is included in ffmpeg instead. Just create the .opts file to
>>> have it in CinGG?
>> Not sure if there is encoder or decoder only? Looking ....
>> probably decoder  only ....
> $ ffmpeg -codecs
> Legend codecs:
>   D..... = Decoding supported
>   .E.... = Encoding supported
>   ..V... = Video codec
>   ..A... = Audio codec
>   ..S... = Subtitle codec
>   ...I.. = Intra frame-only codec
>   ....L. = Lossy compression
>   .....S = Lossless compression
>   ...
>   D.VI.S lagarith             Lagarith lossless
>   ...
>   (Not line for turing)
>   ...
>   Yes, you are right. Lagarith is only decoder
> (Decoding.VideoIntraframe.Lossless).
>   Very slow + only decoder = Not interesting :-)

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