[Cin] Hit the wall trying to pass variable from one class to another
Andrew Randrianasulu
randrianasulu at gmail.com
Fri Dec 17 18:53:23 CET 2021
different idea: output bd.meta conditionally on gui var (set from
checkbox), let sh script test for its existence, run tsmuxer
conditionally.. seems to work!
On Friday, December 17, 2021, Andrew Randrianasulu <randrianasulu at gmail.com>
wrote:
> I tried to pass variable into
>
>
> class BD_BatchRenderJob : public BatchRenderJob
> {
> public:
> static int get_udfs_mount(char *udfs, char *mopts, char *mntpt)
> ;
> BD_BatchRenderJob(Preferences *preferences, int labeled, int fa
> rmed);
> char *create_script(EDL *edl, ArrayList<Indexable *> *idxbls);
> int tsmuxered;
> };
>
> from
>
> class CreateBD_Thread : public BC_DialogThread
> {
> static const int64_t BD_SIZE;
> static const int BD_STREAMS, BD_WIDTH, BD_HEIGHT;
> static const double BD_ASPECT_WIDTH, BD_ASPECT_HEIGHT;
> static const double BD_WIDE_ASPECT_WIDTH, BD_WIDE_ASPECT_HEIGHT
> ;
> static const int BD_MAX_BITRATE, BD_CHANNELS, BD_WIDE_CHANNELS;
> static const double BD_FRAMERATE, BD_SAMPLERATE, BD_KAUDIO_RATE
> ;
> static const int BD_INTERLACE_MODE;
> public:
> CreateBD_Thread(MWindow *mwindow);
> ~CreateBD_Thread();
> void handle_close_event(int result);
> BC_Window* new_gui();
> int option_presets();
> int create_bd_script(const char *path, EDL *edl);
> int create_bd_jobs(ArrayList<BatchRenderJob*> *jobs, const char
> *asset_dir);
> int insert_video_plugin(const char *title, KeyFrame *default_ke
> yframe);
> int resize_tracks();
>
> MWindow *mwindow;
> CreateBD_GUI *gui;
> char asset_title[BCTEXTLEN];
> char tmp_path[BCTEXTLEN];
> char use_profile[BCTEXTLEN];
> int use_deinterlace, use_inverse_telecine;
> int use_scale, use_resize_tracks;
> int use_wide_audio, use_farmed;
> int use_histogram, use_labeled;
> int use_standard;
> int use_tsmuxer;
>
> int64_t bd_size;
> int bd_width;
> int bd_height;
> double bd_aspect_width;
> double bd_aspect_height;
> double bd_framerate;
> int bd_samplerate;
> int bd_max_bitrate;
> double bd_kaudio_rate;
> int bd_interlace_mode;
> int max_w, max_h;
>
> BD_BatchRenderJob *batchrender;
> };
>
> but guess I do something wrong because just calling
> //batchrender->tsmuxered = use_tsmuxer;
>
> form
>
> void CreateBD_Thread::handle_close_event(int result)
>
> result in crash (
>
> NOT WORKING (as far as this functionality is concerned) patchset
> attached...
>
>
>
>
>
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