[Cin] AppImage and Desktop Integration with an app launcher
Andrew Randrianasulu
randrianasulu at gmail.com
Wed May 12 11:35:15 CEST 2021
On Wednesday, May 12, 2021, Terje J. Hanssen via Cin <
cin at lists.cinelerra-gg.org> wrote:
> Phyllis,
>
> And lastly at the same time:
>> Is the special version with 10bit color support (cinelerra10bit) gone?
>>
> Eventually I hope to create an AppIMage with the 10bit color support but I
> have to figure out how it was done -- it is probably easy for me to do, but
> unless there is a high priority, I probably will not get it done for awhile.
>
>
> Thanks, good to hear it's not forgotten or given up. At least for me it is
> not hurry, so take the time as needed.
> I also tested now that it still is possible to install and run the Leap
> 15,2 package cinelerra10bit version 5.1-20201031 on Leap 15.3 RC.
>
>
> Terje J. H
>
I think 10bit mostly refers to x265 {hevc} encoding, I have hack-ish
patches to build x265 3 times) like it already done for h264...
https://raw.githubusercontent.com/Randrianasulu/CinelerraGG-slackbuild/master/x265_3.4.patch1
https://raw.githubusercontent.com/Randrianasulu/CinelerraGG-slackbuild/master/x265_3.4.patch2
https://raw.githubusercontent.com/Randrianasulu/CinelerraGG-slackbuild/master/x265_3.4.patch3
https://raw.githubusercontent.com/Randrianasulu/CinelerraGG-slackbuild/master/x265_makefile-3.patch
I hope it enables asm correctly for x86-64.....
Of course x265 build will be slower...
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