[Cin] Complete system hangs (likely out of memory)
Andrew Randrianasulu
randrianasulu at gmail.com
Mon Jan 23 22:56:00 CET 2023
пн, 23 янв. 2023 г., 22:10 Stefan de Konink <stefan at konink.de>:
> On Monday, January 23, 2023 4:55:08 PM CET, Andrew Randrianasulu wrote:
> > I looked at attached screenshots and I found it strange how
> > Peaked and Leaked basically stays very near each other for each
> > function line?
>
> I cannot comment on that part. But I did some more digging.
>
> The 'true' leaks start upon the moment that the viewer is actually
> invoked.
> It does not happen when the resources are loaded or the images get
> thumbnailed, or with the 'low res preview' when using mouse over.
>
> For each opening (of the same file of about 3GB) the leak increases 70MB.
> It happens when an actual new window is opened, but also when just using
> "View" which opens the same file in the same window.
>
> A few scratches in a single view, can bring this view to a higher leak.
> Ultimately it seems to be something under VRender::run() with both audio
> and video VRender::process_buffer() andARender::process_buffer().
>
> Without going into the code: is there any way that can disable the cache?
sorry, I can't think about anything BUT disabling it by early return in
functions allocating cache items ...
>
> Setting it to 0MB in preferences does not seem to have an effect.
>
> --
> Stefan
>
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