[Cin] vpl-inspect
Terje J. Hanssen
terjejhanssen at gmail.com
Sun Sep 29 16:12:23 CEST 2024
Den 29.09.2024 05:07, skrev Andrew Randrianasulu:
>
>
> вс, 29 сент. 2024 г., 04:45 Andrew Randrianasulu
> <randrianasulu at gmail.com>:
>
>
>
> сб, 28 сент. 2024 г., 22:55 Terje J. Hanssen
> <terjejhanssen at gmail.com>:
>
>
>
> Den 28.09.2024 21:24, skrev Andrew Randrianasulu:
>>
>>
>> сб, 28 сент. 2024 г., 21:59 Terje J. Hanssen
>> <terjejhanssen at gmail.com>:
>>
>>
>>
>> Den 28.09.2024 19:10, skrev Andrew Randrianasulu:
>> > May be ffmpeg tries onevpl on new hardware?
>> >
>> > https://bugs.gentoo.org/590752
>> >
>> > example output
>> >
>> > https://bugs.gentoo.org/attachment.cgi?id=835909
>>
>>
>> I think so because Intel VPL GPU Runtime is for use on
>> Intel DG1 (Iris
>> Xe graphics and newer),
>> while Intel Media SDK for use on older, legacy Intel
>> graphics, selected
>> by the VPL dispatcher
>> https://github.com/intel/libvpl/?tab=readme-ov-file#intel-video-processing-library-intel-vpl
>>
>> I searched a time back for the vpl-inspect tool, but I
>> could not find it
>> among my installed RT Intel packages
>>
>>
>> try https://github.com/intel/libvpl-tools/ ?
>>
>> either as package name or your own source build ...
>> (may be ping libvpl maintainer in suse?)
>>
>
> localhost:~ # ping libvpl maintainer
> ping: maintainer: No address associated with hostname
>
>
>
> oh, sorry, I mean look up who maintains libvpl in suse and write
> email to that person asking for adding libvpl-tools.
>
Yeah, I have asked for the package at openSUSE Build Service
>
> localhost:~ # which vpl-inspect
> which: no vpl-inspect in
> (/sbin:/usr/sbin:/usr/local/sbin:/root/bin:/usr/local/bin:/usr/bin:/bin)
>
> So I gave this procedure a try but stopped for me at
> https://github.com/intel/libvpl-tools/?tab=readme-ov-file#build-and-install-the-intel-vpl-tools
>
> localhost:~ # git clone https://github.com/intel/libvpl-tools
> Cloning into 'libvpl-tools'...
> remote: Enumerating objects: 1020, done.
> remote: Counting objects: 100% (1020/1020), done.
> remote: Compressing objects: 100% (556/556), done.
> remote: Total 1020 (delta 464), reused 987 (delta 431),
> pack-reused 0 (from 0)
> Receiving objects: 100% (1020/1020), 1.46 MiB | 6.19 MiB/s, done.
> Resolving deltas: 100% (464/464), done.
> localhost:~ # pushd libvpl-tools
> ~/libvpl-tools ~
> localhost:~/libvpl-tools # export
> VPL_INSTALL_DIR=`pwd`/../_vplinstall
> localhost:~/libvpl-tools # script/bootstrap
> Error: unknown OS distribution 'opensuse suse'
>
>
>
> looking at scrip itself, it just seems to download dependencies, may
> be you can try to run next (cmake) command directly, but may be with
> different VPL path?
>
>
>
> ok, you can askon github (if you registered there) if developers
> can add opensuse to their bootstrap script.
>
>
> See, who need games on Linux - whole os is bunch of multiplayer
> quests ;)
>
>
>
>
>
>>
>>
>> https://www.intel.com/content/www/us/en/developer/articles/technical/oveelopers
>> can add Susrrview-of-onevpl-examples-and-tools.html
>> <https://www.intel.com/content/www/us/en/developer/articles/technical/overview-of-onevpl-examples-and-tools.html>
>>
>
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