[Cin] vpl-inspect

Terje J. Hanssen terjejhanssen at gmail.com
Sun Sep 29 16:12:23 CEST 2024



Den 29.09.2024 05:07, skrev Andrew Randrianasulu:
>
>
> вс, 29 сент. 2024 г., 04:45 Andrew Randrianasulu 
> <randrianasulu at gmail.com>:
>
>
>
>     сб, 28 сент. 2024 г., 22:55 Terje J. Hanssen
>     <terjejhanssen at gmail.com>:
>
>
>
>         Den 28.09.2024 21:24, skrev Andrew Randrianasulu:
>>
>>
>>         сб, 28 сент. 2024 г., 21:59 Terje J. Hanssen
>>         <terjejhanssen at gmail.com>:
>>
>>
>>
>>             Den 28.09.2024 19:10, skrev Andrew Randrianasulu:
>>             > May be ffmpeg tries onevpl on new hardware?
>>             >
>>             > https://bugs.gentoo.org/590752
>>             >
>>             > example output
>>             >
>>             > https://bugs.gentoo.org/attachment.cgi?id=835909
>>
>>
>>             I think so because Intel VPL GPU Runtime is for use on
>>             Intel DG1 (Iris
>>             Xe graphics and newer),
>>             while Intel Media SDK for use on older, legacy Intel
>>             graphics, selected
>>             by the VPL dispatcher
>>             https://github.com/intel/libvpl/?tab=readme-ov-file#intel-video-processing-library-intel-vpl
>>
>>             I searched a time back for the vpl-inspect tool, but I
>>             could not find it
>>             among my installed RT Intel packages
>>
>>
>>         try https://github.com/intel/libvpl-tools/ ?
>>
>>         either as package name or your own source build ...
>>         (may be ping libvpl maintainer in suse?)
>>
>
>         localhost:~ # ping libvpl maintainer
>         ping: maintainer: No address associated with hostname
>
>
>
>     oh, sorry, I mean look up who maintains libvpl in suse and write
>     email to that person asking for adding libvpl-tools.
>

Yeah, I have asked for the package at openSUSE Build Service

>
>         localhost:~ # which vpl-inspect
>         which: no vpl-inspect in
>         (/sbin:/usr/sbin:/usr/local/sbin:/root/bin:/usr/local/bin:/usr/bin:/bin)
>
>         So I gave this procedure a try but stopped for me at
>         https://github.com/intel/libvpl-tools/?tab=readme-ov-file#build-and-install-the-intel-vpl-tools
>
>         localhost:~ # git clone https://github.com/intel/libvpl-tools
>         Cloning into 'libvpl-tools'...
>         remote: Enumerating objects: 1020, done.
>         remote: Counting objects: 100% (1020/1020), done.
>         remote: Compressing objects: 100% (556/556), done.
>         remote: Total 1020 (delta 464), reused 987 (delta 431),
>         pack-reused 0 (from 0)
>         Receiving objects: 100% (1020/1020), 1.46 MiB | 6.19 MiB/s, done.
>         Resolving deltas: 100% (464/464), done.
>         localhost:~ # pushd libvpl-tools
>         ~/libvpl-tools ~
>         localhost:~/libvpl-tools # export
>         VPL_INSTALL_DIR=`pwd`/../_vplinstall
>         localhost:~/libvpl-tools # script/bootstrap
>         Error: unknown OS distribution 'opensuse suse'
>
>
>
> looking at scrip itself, it just seems to download dependencies, may 
> be you can try to run next (cmake) command directly, but may be with 
> different VPL path?
>
>
>
>     ok, you can askon github (if you registered there) if developers
>     can add opensuse to their bootstrap script.
>
>
>     See, who need games on Linux - whole os is  bunch of multiplayer
>     quests ;)
>
>
>
>
>
>>
>>
>>             https://www.intel.com/content/www/us/en/developer/articles/technical/oveelopers
>>             can add Susrrview-of-onevpl-examples-and-tools.html
>>             <https://www.intel.com/content/www/us/en/developer/articles/technical/overview-of-onevpl-examples-and-tools.html>
>>
>
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