<div dir="ltr"><div class="gmail_default" style="font-size:small">Besides the fix for the transparency bug, a bunch of accumulated small bugs got checked in also. The lines preceded by ** were reported by users. The transparency bug was BugTracker #226. Below is a summary.</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">
<span></span>
<p style="margin-bottom:0in;font-weight:normal;line-height:100%;background:transparent none repeat scroll 0% 0%">
<font size="2">A gl_probe for OpenGL
usage was added to detect GL version 4.3 for the shader so
automatically uses software instead
for computers still at version 1.x.</font></p><font size="2">
</font><p style="margin-bottom:0in;line-height:100%;background:transparent none repeat scroll 0% 0%"><font size="2"><span style="font-weight:normal"></span></font></p><font size="2">
</font><p style="margin-bottom:0in;line-height:100%;background:transparent none repeat scroll 0% 0%"> <font size="2"><span style="font-weight:normal">** Transparency
using OpenGL generally and specifically for the Title plugin has been
corrected.</span></font></p><font size="2">
</font><p style="margin-bottom:0in;line-height:100%;background:transparent none repeat scroll 0% 0%"> <font size="2"><span style="font-weight:normal">TV
recording batch path directory was not being set, only the filename,
this is now fixed.</span></font></p><font size="2">
</font><p style="margin-bottom:0in;line-height:100%;background:transparent none repeat scroll 0% 0%"> <font size="2"><span style="font-weight:normal">Correction
to handling YUV in openGL masking is in.</span></font></p><font size="2">
</font><p style="margin-bottom:0in;line-height:100%;background:transparent none repeat scroll 0% 0%"> <font size="2"><span style="font-weight:normal">Sync
up mask engine with playback 3d bezier.</span></font></p><font size="2">
</font><p style="margin-bottom:0in;line-height:100%;background:transparent none repeat scroll 0% 0%"> <font size="2"><span style="font-weight:normal">Cleanup
done in the Overlay plugin.</span></font></p><font size="2">
</font><p style="margin-bottom:0in;line-height:100%;background:transparent none repeat scroll 0% 0%"> <font size="2"><span style="font-weight:normal">Fixed
“drag†checkbox </span><span style="font-weight:normal">coordinates
</span><span style="font-weight:normal">in plugins </span><span style="font-weight:normal">like</span><span style="font-weight:normal">
Title, </span><span style="font-weight:normal">CriKey,</span><span style="font-weight:normal">…
</span><span style="font-weight:normal">rework/cleanup for render
effect.</span></font></p><font size="2">
</font><p style="margin-bottom:0in;line-height:100%;background:transparent none repeat scroll 0% 0%"> <font size="2"><span style="font-weight:normal">** The
checkboxes for the mask numbers when there are no armed tracks caused
SEGV, but now fixed.</span></font></p><font size="2">
</font><p style="margin-bottom:0in;font-weight:normal;line-height:100%;background:transparent none repeat scroll 0% 0%">
<font size="2">The Title plugin now
updates gui if overlay coordinates change.</font></p><font size="2">
</font><p style="margin-bottom:0in;font-weight:normal;line-height:100%;background:transparent none repeat scroll 0% 0%">
<font size="2">If there are no active
masks, do not do any checks and do not draw anything to avoid time
spent.</font></p><font size="2">
</font><p style="margin-bottom:0in;font-weight:normal;line-height:100%;background:transparent none repeat scroll 0% 0%">
<font size="2">Always insert media at
position 0 when using insertion strategy of “Append in new tracks“.</font></p><font size="2">
</font><p style="margin-bottom:0in;font-weight:normal;line-height:100%;background:transparent none repeat scroll 0% 0%">
<font size="2">Changed insertion strategy
wording from “Paste at insertion point†to Paste over selection /
at insertion pointâ€.</font></p><font size="2">
</font><p style="margin-bottom:0in;font-weight:normal;line-height:100%;background:transparent none repeat scroll 0% 0%">
<font size="2">Corrections for crop
vattachment vfrm copy and gl flip_y coords twice (in compositor).</font></p><font size="2">
</font><p style="margin-bottom:0in;font-weight:normal;line-height:100%;background:transparent none repeat scroll 0% 0%">
<font size="2">** Fix for use of Render
Effect SEGV as discovered by Ugin. It no longer crashes but without
a track when using the Title
plugin, it may be of little use.</font></p>
</div></div>