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    <p>Thanks to Andrea! I will also make a short video about how I work
      with timelines to give a little summary. The video will follow. <br>
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    <p>Sam<br>
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    <div class="moz-cite-prefix">On 29.12.19 17:54, Phyllis Smith wrote:<br>
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cite="mid:CAOckJE1BWZ3mo6JkPwAO1FpwuvpJ7JXvTigf=pAJLNU0hR3bpg@mail.gmail.com">
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        <div style="font-size:small" class="gmail_default">Andrea,
          thanks for clarification and the short easy to understand
          demos on "Multiple Timelines". I never know the correct
          terminology and that Open Timeline is something different.  <br>
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            "Multiple timelines" not OpenTimelineIO:<br>
            <a href="https://www.youtube.com/watch?v=YOw6f8IBIho"
              rel="noreferrer" target="_blank" moz-do-not-send="true">https://www.youtube.com/watch?v=YOw6f8IBIho</a><br>
            <a href="https://www.youtube.com/watch?v=-j0al5nO83M"
              rel="noreferrer" target="_blank" moz-do-not-send="true">https://www.youtube.com/watch?v=-j0al5nO83M</a><br>
            [In my opinion:] OpenTimelineIO I think it's better to
            postpone it<br>
            because it's a project still in beta, written in Python and
            based on<br>
            QT. Maybe it's better not to waste time on it now:<br>
            <a
              href="https://github.com/PixarAnimationStudios/OpenTimelineIO"
              rel="noreferrer" target="_blank" moz-do-not-send="true">https://github.com/PixarAnimationStudios/OpenTimelineIO</a><br>
            However, the idea of a standard EDL that allows you to
            convert and use<br>
            the EDLs of various programs is extraordinary and I hope it
            will be<br>
            adopted in the future.<br>
            <br>
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