<br><br>On Tuesday, August 10, 2021, Andrea paz via Cin <<a href="mailto:cin@lists.cinelerra-gg.org">cin@lists.cinelerra-gg.org</a>> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">I did a lot of testing on how the plugins work in the 3 modes of Gang<br>
(patch 1 and 2 only). I summarized the results in a table.</blockquote><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br></blockquote><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br></blockquote><div><br></div><div>Can you export/save it also as pdf? (no libreoffice here..) </div><div><br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br></blockquote><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"> If you can<br>
match the behavior I found you will do me a favor.<br>
The only thing that doesn't make sense to me (?) is RMB --> Attach<br>
Effect in Gang None. It also applies on unarmed tracks; in my opinion<br>
it should be more consistent to only act on armed tracks.<br>
</blockquote><div><br></div><div>try attached patch? </div><div><br></div>