<div dir="auto"><br><div class="gmail_quote" dir="auto"><div dir="ltr" class="gmail_attr">On Mon, Jan 17, 2022, 3:32 AM mat <<a href="mailto:mnieuw@zap.a2000.nl" rel="noreferrer noreferrer noreferrer" target="_blank">mnieuw@zap.a2000.nl</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div style="text-align:left;direction:ltr"><div><br></div><div><br></div><div>@Mark, can you confirm vdpau works on your system, outside of CinGG? Does vdpauinfo say it is OK?</div><div>Does "HW device" vdpau work in the compiled version without errors, apart from the crash?</div></div></blockquote></div><div dir="auto"><br></div><div dir="auto">On RHEL8 the appimage for older distros is required as glibc is older. It does not work with vdpau, falling back to software. In the locally compiled version it does use vdpau, but I have 4k60 f-log videos, and adding the lut3d plugin slows things down such that it cannot play in real time.</div><div dir="auto"><br></div><div dir="auto">@Andrew, I have compiled multiple times and changed versions of the Nvidia driver, same crash. </div><div dir="auto"><br></div><div dir="auto">@Andrea, I have seen the forum posting. There are issues with plugins slowing things down, but I will start a second thread for that.</div><div dir="auto"><br></div><div dir="auto">Latest compile is the multibit version. It's more complicated. If there is another video track on the timeline below what is playing, it does not crash and plays successfully.</div><div dir="auto"><br></div><div dir="auto">Regards,</div><div dir="auto"><br></div><div dir="auto">Mark</div><div class="gmail_quote" dir="auto"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
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