<br><br>On Sunday, January 23, 2022, Stefan de Konink via Cin <<a href="mailto:cin@lists.cinelerra-gg.org">cin@lists.cinelerra-gg.org</a>> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">On Sunday, January 23, 2022 10:30:04 AM CET, Igor BEGHETTO via Cin wrote:<br>
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Sorry, but I don't understand what are you saying. Can you explain better what is your goal, please?<br>
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As a user I expect when I drag in an audio clip at the start of the timeline that this audio clip plays from start of timeline.</blockquote><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br></blockquote><div><br></div><div>may be because there is no snapping to timeline start (as far as I understand)? I usually drag a bit more left so arrows apear at the edge of clip, then slowly drag right and drop as fast as those arrows disapoear. but then I check edges by zooming in anyway. </div><div><br></div><div>May be there is simpler way for removing leading silence, like by moving hairline cursor to leftmost boundary/edit, then select region between timeline start and this point, then delete (probably with another tracks unarmed, so silence cut will not cut them too..) </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br></blockquote><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><br></blockquote><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"> As can be seen from the final rendering the audio clip has an offset of about half a second which is cut from the start, this cut has not been purposely made. Hence my problem is not about editing: the rendering has an issue. The start of the audio in the rendered version is in a different place than the start of the audio clip in the timeline. Within the broken project this also can be 'heard' when just pressing play. It is as if the clip has an internal offset.<br>
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I am *unable* to reproduce this in a new project where I drag in the same assets. Even changing the format along the way.<br>
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The only thing that I can think of that is causing this, is the format of the audio clip. Which is 96kHz, 24bit. While the project is the regular 48kHz, 16 bit. But that should have an effect on the new project as well, which it does not (or not in a way I experienced trying to reproduce it).<br>
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<<a href="https://freesound.org/people/tyops/sounds/580348/" target="_blank">https://freesound.org/people/<wbr>tyops/sounds/580348/</a>><br>
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-- <br>
Stefan</blockquote>