<div dir="auto"><div><br><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">чт, 27 окт. 2022 г., 16:26 Andrea paz <<a href="mailto:gamberucci.andrea@gmail.com">gamberucci.andrea@gmail.com</a>>:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">I am probably doing something wrong!<br></blockquote></div></div><div dir="auto"><br></div><div dir="auto"><br></div><div dir="auto">try to render first exr sequence (from any source) . Set EXR compression to some cpu intensive choice.</div><div dir="auto"><br></div><div dir="auto"><br></div><div dir="auto">Then load this sequence and in rendering dialog only change name of sequence, so it will create new set of images.</div><div dir="auto"><br></div><div dir="auto">Try last step with patched and unpatched cingg.</div><div dir="auto"><br></div><div dir="auto"><br></div><div dir="auto"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
A curiosity: doing renderings from both mp4 and exr sequence, the<br>
start of the rendering is always very fast but, coming towards 80%, it<br>
becomes very slow. It basically takes longer to do the final than the<br>
initial 80%. This happens with both appimage and patches.<br></blockquote></div></div><div dir="auto"><br></div><div dir="auto"><br></div><div dir="auto">RAM flushed to relatively slow disk?</div><div dir="auto"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
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