<div dir="auto"><div><br><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">чт, 31 авг. 2023 г., 10:31 Andrea paz <<a href="mailto:gamberucci.andrea@gmail.com">gamberucci.andrea@gmail.com</a>>:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">> Thanks! Did you try yesterday's scenario with bg render set to jpeg, enabled, then set to any other compression / filetype, and re-enabled via menu so you have red bar at top of topmost video track but at this point it made from wrong image type so prev. version of file reading routines were crashing? if you position playhead there?<br>
<br>
I don't quite understand the problem.<br>
1- No crash, but I don't know if I've done the steps you described correctly.<br>
2- Creating a BRender in jpg,</blockquote></div></div><div dir="auto"><br></div><div dir="auto">yes</div><div dir="auto"><br></div><div dir="auto"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"> then disabling the BG. </blockquote></div></div><div dir="auto"><br></div><div dir="auto">leave it on all the time?</div><div dir="auto"><br></div><div dir="auto"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Going into<br>
Preference and changing the BR from jpg sequence to EXR (and PNG)<br>
sequence, creating a new BRender, I still have the jpeg sequence<br>
active and no sequences were created with the other formats.<br></blockquote></div></div><div dir="auto"><br></div><div dir="auto">yes, I think? In previous version navigating this timeline will nearly instantly lead to crash due to libpng/libtiff/openexr being feed with wrong image.</div><div dir="auto"><br></div><div dir="auto">in new version you just get some chatter in terminal and black compositor window, so you stop bg render, start it anew, play with fader on video track a bit, park playhead at beginning and then re-creating of brender files actually starts, but with long enough timeline you still can outrace this process by mousing playback cursor around fast enough.</div><div dir="auto"><br></div><div dir="auto">Anyway, try wild things! earlier we get crash info - the better (even if not for tomorrow build due to time constrains)</div><div dir="auto"><br></div><div dir="auto"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
3- Closed and restarted CinGG; created new BRender in tga: all OK.<br>
</blockquote></div></div></div>