<div dir="ltr"><div class="gmail_default" style="font-size:small">Stefan,</div><div class="gmail_default" style="font-size:small">Not sure how useful the Cuda option for HW acceleration is unless you want to use its plugins.</div><div class="gmail_default" style="font-size:small"><br></div><div class="gmail_default" style="font-size:small">An authoritative statement about the Cuda HW option from the manual says:</div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div class="gmail_default" style="font-size:small">Cuda does not accelerate decoding with Nvidia, but it does allow some plugins to run that are not available otherwise.<br></div></blockquote><div><span class="gmail_default" style="font-size:small">From a non-authoritative source, choosing HW acceleration of "vdpau" which uses Nvidia should provide the same speed-up, just without the access to additional Cuda plugins. Another authoritative quote from the manual.<br></span></div><div><span class="gmail_default" style="font-size:small"><br></span></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div><span class="gmail_default" style="font-size:small"></span> At the time this was written, the use of Cuda is not going to improve the playing and<span class="gmail_default" style="font-size:small"> </span>rendering of video in CINELERRA-GG except in the case where you use a specific Cuda-enabled plugin that is computationally intense – sadly, most of what Cin does, Cuda will<span class="gmail_default" style="font-size:small"> </span>not help. Cuda is mostly a block oriented algorithm which works well for such things as a<span class="gmail_default" style="font-size:small"> </span>flock of birds all flying next to each other.<br></div></blockquote><div><br></div><div style="font-size:small" class="gmail_default">Needless to say, I have not compiled with a later Cuda version. I have never been quite sure what the benefit of HV 8 cuda inclusion is.<br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Sun, Jul 21, 2024 at 12:51 PM Stefan de Konink via Cin <<a href="mailto:cin@lists.cinelerra-gg.org">cin@lists.cinelerra-gg.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">Hi,<br>
<br>
Is there anyone here that is capable of compiling cingg --with-cuda with <br>
a recent cuda version?<br>
<br>
renders.C:1:10: fatal error: 5_Simulations/nbody/render_particles.cpp: <br>
No such file or directory<br>
1 | #include "5_Simulations/nbody/render_particles.cpp"<br>
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>
<br>
<br>
nbody.h:30:10: fatal error: 5_Simulations/nbody/bodysystemcuda.h: No <br>
such file or directory<br>
30 | #include <5_Simulations/nbody/bodysystemcuda.h><br>
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>
<br>
<br>
-- <br>
Stefan<br>
-- <br>
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</blockquote></div>