On Thu, 2022-01-13 at 12:36 +0100, Miroslav Rovis via Cin wrote:
On 220113-08:02+0300, Andrew Randrianasulu wrote:
On Thursday, January 13, 2022, Miroslav Rovis via Cin < [email protected]> wrote:
Hi!
In this page of the Cinelerra-GG manual: Complete Options File Example https://cinelerra-gg.org/download/CinelerraGG_Manual/ Complete_Options_File_Examp.html it reads: acc instead of aac in two places in that page and I think in some other pages in the manual.
However, there is, upon building Cinelerra: ffmpeg/audio/acc256k.pro which is wrong filename. Should be acc256k.pro of course.
I was only able to get mjpeg processing to work. No h264, no h265. When rendering with FFmpeg I get only something like empty mp4 in menus. So I doubt there may be other formats/codecs/other errors there too.
So, while the codec name and its filename is wrong (and I'm glad Andrea paz found my notice useful), I now think that this screencasting/shotting probably won't be necessary:
can you make screenshot/screencast of empty menu? I used user build with whole directory of cin binaries and other files (including format profiles) located in 'bin' subdir inside CinGG source tree. it was working for me... because I think that I: How exactly you build your cinelerraGG, you hopefully not forgot make install? exactly that: I think I forgot to execute "make install". (I don't see the log of it, and I do have the log of sole make run, and I always do log STDOUT and STDERR when I build things. I'll be back to report if that isn't so, but it probably is so: I think I forgot to run "make install".)
If you do ./bld.sh in the cinelerra5 directory it will do it all for you. After that there is an executable "cin" in the bin directory. MatN