[Cin] New Cinelerra-GG builds are ready for May / change notes listed at bottom
Olivier Humbert
trebmuh at tuxfamily.org
Sat Jun 1 12:44:51 CEST 2019
Thank you and congratz to everyone included.
Cheers,
Olivier
Le 2019-06-01 00:28, Phyllis Smith a écrit :
> The tars and packages for the end of the month builds are now at:
> https://www.cinelerra-gg.org/download/pkgs/
> https://www.cinelerra-gg.org/download/tars/
> The full release notes are at:
> https://www.cinelerra-gg.org/download/releasenotes.pdf
> Updated GPU hardware acceleration document because minor changes were
> made on usage (temporarily at):
>
> https://www.cinelerra-gg.org/download/GPU_potential_speedup.pdf
>
> CREDIT goes to a bunch of people (you know who you are!) for
> contributions for themes & png-s, testing, control, setup, feedback,
> dumps and suggestions of more good ideas.
> ------------------------------------------------------------------------------------------------------------------------------------------------------
> Cinelerra-GG (Version Infinity) Release Notes for
> 05/01/2019-05/31/2019 for builds
>
> 1. LEAP 15.1 (Sam notification) and DEBIAN 10.0 BUSTER/TESTING (AJ
> notification) builds now available.
> 2. The CANVAS LOCK/REFRESH was completely reworked with many Mutex-s
> being corrected to
> Conditions. Although much testing was completed, there is still a
> possibility that a deadlock could
> occur under some missed situation. These could occur in the
> Compositor or Viewer and if using
> either X11 or X11-OpenGL video driver. Please report problems for
> analysis and possible fixes.
>
> 3. The MASKS have had several changes implemented plus additional
> features to include:
> - OPENGL UPGRADED FROM 1.X TO 4.3 for masking only. This will
> affect any operating system that
> has not upgraded to at least 4.3 and does not have graphics
> driver upgrades when using Feather.
> Since 4.3 was released in 2012 this was kind of a surprise
> until GG started updating for Cinelerra
> masking and found out how difficult it was to do this. The
> user workaround is to check the box
> “Disable OpenGL masking” in the Mask menu if using Feather
> for those computers at 1.x.
> - added ROTATE AND SCALE around a pivot point to include a Focus
> X/Y setting
> - now have NAMES FOR MASKS instead of just the numbers 0 through 7
> and they show on compositor
> - the function FEATHER is a logical function instead of a
> mathematical function so should be faster and
> now works correctly in OpenGL without the stairstep effect and
> spurious blobs appearing
> - rework of the mask engine and lots of cleanup done to include
> correcting keyframe spanning for
> mask auto update_params; fix for mask problem of Mask Clear
> generating a keyframe at position 0,
> and other minor bug fixes
> - the Mode button for MULTIPLY AND SUBTRACT ALPHA HAS BEEN
> REPLACED WITH FADE SLIDER bar with
> positive and negative values
> - a Clear button has been added to delete All Masks for
> convenience
> - Fade and Feather sliders have a sticky at 0 making it easy to
> get to 0 and stay there momentarily
> - GANG FOR FADE AND FEATHER has been added. This is a symbol to
> the right of those slider bars and
> looks like 2 links in a chain entwined. As you fade/feather one
> of the masks, the others will
> fade/feather in relation up to a point
> - Markers checkbox added to turn on/off the points for easier
> viewing
> - Boundary checkbox added to turn on/off the boundary so as to not
> interfere with your view
> - RADIO BUTTONS ADDED, ONE FOR EACH MASK, to make it easy to
> quickly change from one to another and
> in addition the ones in use are in a different color; also a
> tumbler so you can use the middle mouse
> wheel to go from one to the other
>
> 4. POTENTIAL BIT HINT FOR NVIDIA GRAPHICS boards computer users - try
> to enable/disable Vsync in ... driver's control application if you use
> proprietary drivers. Disable "Sync to VBlank" (option for OpenGL) in
> NVIDIA X Server Settings... has solved the problem! Thanks to Andrew.
> This might help
> anyone with an Nvidia card using Cinelerra and having low frames/sec.
>
> 5. USABILITY IMPROVEMENTS
> A flag in Settings→Preferences, Performance, “Use HW” device
> with 3 choices of none, vaapi, or
> vdpau has been added for using GPU instead of CPU for graphics
> devices that are capable of doing
> hardware acceleration. You may have to restart Cinelerra when
> you set or change this initially.
> When decoding during a load operation, you can make use of an
> .opts file to allow for specifically
> using hardware decode or not for a specific video file. For
> usage of these last 2 items, temporarily
> refer to
> https://www.cinelerra-gg.org/download/GPU_potential_speedup.pdf
> ENCODE HARDWARE ACCELERATION FOR VAAPI (Intel graphics board) + 4
> opts file (h264, hevc, mjpeg,
> mjpeg2) has been added.
> Color 3 Way plugin has had “clear” buttons added by an
> anonymous user/programmer. Convenient!
> The 16 plugins which recently had the Clear feature added, have
> had a MODIFIED CLEAR ICON added for
> all the themes. This was tedious work credited to another
> contributor and included all variations.
> Olaf’s NEOPHYTE THEME HAS BEEN UPDATED. Especially
> “beautiful” is the About tab in Preferences.
> A NEW “2019 MODERN” THEME, CAKEWALK, has been added and is now
> the default for users who do
> not have an existing $HOME/.bcast5 file or you can switch to
> it. Olaf credit for both themes.
> GERMAN TRANSLATIONS in de.po have been upgraded to fix some and
> include a lot more – by Olaf.
> Language translations in fR.PO FOR FRENCH have been much improved
> by contributions from Olivier.
> The Shell Cmds feature has an additional option when doing an Add
> “run /path/script.sh + argvs”
> which allows for using $1, $2, … args by replacing them with
> highlighted assets in the Resource
> window.
>
> 6. BUGS/ISSUES FIXED
> Build tweaks for the newest Fedora version 30 and Tags tweaks were
> added for debugging purposes.
> Fix for OpenGL Finish – OpenGL was crashing and last month’s
> temporary workaround is now this
> permanent fix. Thanks to Pierre using Mint 18.3 which
> illustrated the bug. CIN_FINISH has been
> removed because it was a workaround in effect when no other
> resolution was available.
> Title plugin fixes - missing alpha slider and color change on
> characters now working correctly.
> An error message will popup when the GPU cannot process video to
> pass back to the CPU.
> A booby trap has been fixed that occurred when you did a cancel on
> the outline color button in Titler.
> In the Titler, the Stamp timecode box was taking up too much space
> so had to be moved.
> There was a SEGV observed in vgui / cgui if closed while playing
> that has now been fixed.
> Updated ffmpeg git option in the build scripts. The line numbers
> always change and ordinarily it is
> only updated when a stable and worthy release for ffmpeg is
> available.
> Added register dumps for the system of user generated dumps to
> help in analysis.
> A SEGV was occurring because for some unknown reason there was a
> divide by 0 for width/height
> on a draw refresh. If the zero divisor condition exists, it
> will now change it to the number 1.
> OpenCV has been changed to no longer provide the SIFT/SURF
> algorithms due to murky patents.
> Make_shader routine has been reworked.
> A SEGV destructor error for AC3 has been fixed.
> There was a spurious mask drag tooltip that is now gone.
>
> Several more contributions by Olivier to repair minor problems
> include:
> - corrections to the Debian control file
> - the language translation xlat.sh script has been fixed
> - lv2_blacklist.txt additions to avoid incompatible lv2 plugins
> that prevent Cinelerra from starting
> Five more ffmpeg plugins specific to vaapi usage were commented out
> as contributed by John/Jacek
> from the Solus team. It is possible, though not probable, that
> they would work on some hardware.
> Reworked Shells Cmds to refer to the CinelerraGG_manual.pdf file
> and no outdated references.
> However these will not be in effect until your
> $HOME/.bcast5/Cinelerra_rc is re-created or edited.
> Fixed OpenGL’s transform translate (again!).
> Slight modification to the shell command, RenderMux.sh, in order to
> create a logfile when used.
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