[Cin] Creating a static assembly

Andrew Randrianasulu randrianasulu at gmail.com
Fri Jan 15 09:09:38 CET 2021


В сообщении от Friday 15 January 2021 09:58:04 preobraz--- via Cin написал(а):
> Hi all!
> I'm not in the subject of this question, so I'll ask: are there 
> mechanisms for creating a static build of a program from source (as 
> Blender does) so that you don't have to compile Cinelerra-GG every time?
> --
> Ugin.

well, there is script called exactly like it should do this job:


cinelerra-5.1/blds/bld_static.sh

basically it calls ./configure --with-single-user --enable-static-build


BUT I haven't tried it personally in quite long time


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