[Cin] "CinGG Summer of Code" Ernest Ibarra disappointment/failure

Andrew Randrianasulu randrianasulu at gmail.com
Fri Apr 14 08:03:27 CEST 2023


пт, 14 апр. 2023 г., 08:56 Andrew Randrianasulu <randrianasulu at gmail.com>:

>
>
> пт, 14 апр. 2023 г., 06:33 Rob Prowel via Cin <cin at lists.cinelerra-gg.org
> >:
>
>> On 4/13/23 20:57, Andrew Randrianasulu via Cin wrote:
>> >>> Last summer I put out an ad for a 10 week CinGG summer of code with
>> the
>> >>> title of "Linux / C++ beginner / student" with an enticement of $400
>> each
>> >>> week for compiling, execution of well outlined steps, and make mods
>> to the
>> >>> "burn" plugin to just add the gui variables.  I thought someone might
>> like
>> >>> the challenge and could put in a few hours each week (before and after
>> >>> "aging" plugin gui mods would serve as a guideline).
>> >>>
>> >>> Response from Ernest Ibarra was "he was interested" and had a "Mac Pro
>> >>> with Ubuntu and also had 3 years of C++ knowledge". Pointed him to the
>> >>> Manual on how to build CinGG and he sent me a screenshot showing a
>> built
>> >>> version.  So I assumed he was able to do a build which would mean he
>> had to
>> >>> have done a compile??
>> >>>
>> >>> Ibarra was paid $400 a week for 4 weeks just to experiment with coding
>> >>> but by the end of the 4th week he reported "having a really hard time
>> >>> compiling" just the plugin.  I suggested he do a full compile with his
>> >>> modifications in (since supposedly he had compiled the whole program
>> at
>> >>> least once, right?).
>> >>>
>> >>> Ernest Ibarra stopped replying to my emails after 4 weeks of PayPal
>> >>> payments by June 28th. Finally on July 19th, after receiving another 2
>> >>> weeks (total $2400) I asked Ibarra to send me the code that he could
>> not
>> >>> get to compile so I could compile it myself but never heard back.  BIG
>> >>> DISAPPOINTMENT -- should not 3 years of C++ be enough for a competent
>> >>> programmer to work on a very small part of Cinelerra? So I am closing
>> BT
>> >>> #62 as being a HUGE FAILURE -- at least with Ernest Ibarra.
>> >>>
>>
>>
>> I've been coding for 35+ years, and have even designed hardenned systems
>> that run on spacefraft, and while my comment is in no way meant to
>> disparage the folks who volunteer to code and fix cinGG, I wouldn't
>> touch the codebase with a 10 foot pole in its current state.  It can
>> loosely be defined as C++, but nothing in it is anywhere near modern C++
>> best-practice coding, and internal documentation doesn't exist.
>
>
> Well, feel free to try working with
> https://github.com/olive-editor/olive
>
> for example. [or Openshot, they had new release  lately]. I am too curious
> for *not* looking everywhere, so eventually it will find its way at least
> back to mail list!
>


Or even https://github.com/smallstepforman/Medo
(video editor for Haiku OS specifically. Hw opengl there works only in very
experimental mode, but for main program  logic even sw render should be
enough? At worst just use 160*120 ...)



>
>
> The
>> only thing that keeps it chugging along are the countless hours of a few
>> folks who have been into it long enough and deeply enough to know what
>> is where.
>>
>> I'd be more inclined to say "did you learn your lesson?" to anyone who
>> offered money to someone for cinGG coding updates.
>>
>> And FWIW, I know many 10-15 year software engineers who lack talent, but
>> can continue to earn a living because qualitative productivity isn't
>> valued anymore.
>>
>>
>> --
>> Cin mailing list
>> Cin at lists.cinelerra-gg.org
>> https://lists.cinelerra-gg.org/mailman/listinfo/cin
>>
>
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