[Cin] AV! codec and Vaapi
Phyllis Smith
phylsmith2017 at gmail.com
Fri Dec 15 18:11:52 CET 2023
>
> I open a new thread on av1_vaapi because the other one is only about
> Intel drivers.
>
Thank you, Andrea, for starting a new thread and a reminder to myself and
others that if your reply is not related to the Subject line, it is best to
start a new thread. Otherwise, I am having a hard time finding something
when I need to get back to it !
I put the results of my system ffmpeg and CinGG's internal ffmpeg.
>
> $ ffmpeg -encoders | grep av1
> V....D libaom-av1 libaom AV1 (codec av1)
> V....D librav1e librav1e AV1 (codec av1)
> V..... libsvtav1 SVT-AV1(Scalable Video Technology for
> AV1) encoder (codec av1)
> V....D av1_nvenc NVIDIA NVENC av1 encoder (codec av1)
> V..... av1_qsv AV1 (Intel Quick Sync Video acceleration)
> (codec av1)
> V....D av1_amf AMD AMF AV1 encoder (codec av1)
> V....D av1_vaapi AV1 (VAAPI) (codec av1)
> A....D wmav1 Windows Media Audio 1
>
> $ /home/paz/cinelerra5/cinelerra-5.1/thirdparty/ffmpeg-6.1/ffmpeg
> -encoders | grep av1
> V....D libaom-av1 libaom AV1 (codec av1)
> V....D av1_vaapi AV1 (VAAPI) (codec av1)
> A....D wmav1 Windows Media Audio 1
> ...
> I see that Phyllis'
> system has only two libraries for av1 and all the others are missing.
> ...
>
Now it makes sense after Andrea's research in explaining this in more
detail. Yes, my libva is out of date because my O/S is old, but on a
duplicate laptop with a partition loaded with current Fedora 38, I do see
av1_vaapi as an encoder.
>
> I am attaching a new version of the preset for av1_vaapi, but there
> are many conditions for it to work: you have to install CinGG
> (appimage is no good, unless you know how to open and recreate it);
> new generation GPU (Nvidia 4000; AMD Radeon 7000; Intel Xe 2 or Intel
> Arc); system with updated libva (possibly Rolling...). If anyone meets
> the requirements, I would like to know if the preset works or what
> errors it gives. I used average options between quality and speed but
> could not test them because I lack the right hardware.
>
I did verify that the attached render formats have correct values, even
though I lack the right hardware too, by just adding garbage onto each line
which then generates an error message (also, changed encode.opts in the
above directory to "loglevel=verbose"). This verifies that it does process
the parameters for correctness before it fails on the hardware. So I will
be checking these into GIT -- the user can easily change values to suit
their needs.
Too many of the newest speed-ups are so hardware dependent which is so
varied for everyone. Not too many people want to update their graphics
board all of the time at $500 or so a pop and then struggle with updating
the software too.
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