[Cin] Complete system hangs (likely out of memory)

Stefan de Konink stefan at konink.de
Sun Jan 22 19:14:34 CET 2023

On Sunday, January 22, 2023 7:05:51 PM CET, Rob Prowel wrote:
> On 1/22/23 11:31, Stefan de Konink via Cin wrote:
>> My input comes from a hacked Nikon D3200 giving me FullHD, 
>> 64Mbit in h264. With only previewing these files I can already 
>> push towards the boundaries of my  internal memory.
> Since resource utilization is kind of a thing with me, I'm 
> curiously watching this thread.  fullHD?  What does that mean in 
> terms of resolution and frame rate, and D3200 native codec 
> format?  What is the container format you are pulling from the 
> camera?

Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '_DSC0397.MOV':
    major_brand     : qt  
    minor_version   : 537331968
    compatible_brands: qt  niko
    creation_time   : 2023-01-21T16:43:02.000000Z
  Duration: 00:01:50.52, start: 0.000000, bitrate: 61237 kb/s
  Stream #0:0[0x1](eng): Video: h264 (High) (avc1 / 0x31637661), 
yuvj420p(pc, smpte170m/bt709/bt470m, progressive), 1920x1080 [SAR 1:1 DAR 
16:9], 59681 kb/s, 25 fps, 25 tbr, 25k tbn (default)
      creation_time   : 2023-01-21T16:43:02.000000Z
      vendor_id       : [0][0][0][0]
  Stream #0:1[0x2](eng): Audio: pcm_s16le (sowt / 0x74776F73), 48000 Hz, 
stereo, s16, 1536 kb/s (default)
      creation_time   : 2023-01-21T16:43:02.000000Z
      vendor_id       : [0][0][0][0]

> Also, what happens if you render to a different format?  mjpeg?

No experience with mjpeg in this context yet.

> does the memory bloat happen slowly as rendering proceeds?  is 
> it a linear increase or does it happen after some amount of 
> rendering frames?

It has nothing to do with rendering. This occurs when being in Resources > 
Media and start a few viewers to review my material and make some clips out 
of them.


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