[Cin] ffmpeg.git.patch10 started to fail ...

Andrew Randrianasulu randrianasulu at gmail.com
Wed Oct 4 04:02:50 CEST 2023


ср, 4 окт. 2023 г., 04:28 Phyllis Smith <phylsmith2017 at gmail.com>:

> OK, will work on getting the build to work as I mentioned earlier.  Next
> time a new version of ffmpeg is released, we should probably upgrade and
> not wait for the ".1" release which is what we have traditionally done.  If
> we had known how long 6.1 was going to take, we would have used 6.0.
>
> P.S. sorry for the late responses, I had the "handyman from hell"
> "supposedly helping" me today with some physical yard work.
>


Well, at least we can hope you will not get a lot of rains ... they are
necessary, but made outdoors work a little more complicated ....

>
>
> On Tue, Oct 3, 2023 at 7:22 PM Andrew Randrianasulu <
> randrianasulu at gmail.com> wrote:
>
>>
>>
>> ср, 4 окт. 2023 г., 03:55 Phyllis Smith <phylsmith2017 at gmail.com>:
>>
>>> Started to test now, but my build failed so will probably not get it
>>> going until tomorrow so will let you know then.
>>>
>>
>>
>> Thanks anyway , I hope need for this patch will go away as we update ffnv
>> headers ....
>>
>> http://ffmpeg.org/pipermail/ffmpeg-devel/2023-October/315211.html
>>
>>>
>>> On Tue, Oct 3, 2023 at 8:39 AM Andrew Randrianasulu <
>>> randrianasulu at gmail.com> wrote:
>>>
>>>> this one apparently work better, in sense it compiles!
>>>>
>>>> can anyone check if cuda/nvenc hw acceleration still works with it?
>>>>
>>>> On Tue, Oct 3, 2023 at 4:53 PM Andrew Randrianasulu
>>>> <randrianasulu at gmail.com> wrote:
>>>> >
>>>> > Because ffmpeg 6.1 still not branched I guess we better to look into
>>>> relevant changes ... and adapt our patch.
>>>>
>>>
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