[Cin] New release AppImages with all having x265 10/12 bit encode

Андрей Спицын spitsyn.andrey at gmail.com
Wed Jul 31 21:07:36 CEST 2024


Thank you Phyllis, the ubuntu build is almost ready, and will be uploaded
soon. It builds successfully, but fails to upload to github.


Best regards,
Andrey

ср, 31 июл. 2024 г., 21:45 Phyllis Smith via Cin <cin at lists.cinelerra-gg.org
>:

> There are new AppImages at:   https://cinelerra-gg.org/download/images/
> All of the important changes are incorporated for fc38, suse15,
> debian11/12, and ubuntu22 at:
>    https://github.com/einhander/cin-gg-packages/releases/tag/20240718
>
> *Andrey*.could you check 20240728 / 20240729 for the ubuntu22 build?
> Just FYI, because of the time difference 2 of the last GIT change (trivial
> changes) were done on the 28 of July and the other 2 on the 29 of July
> (after midnight).
>
> *************  Release Notes  *****************
> *GIT for Cinelerra-GG has the following changes from 07/01/2024-07/31/2024*
>
> *Picons for Chromakey Avid and Color Swatch* plugins added to be seen in
> the Resources window
>   under Video Effects provided by *IgorBeg*.
>
> *Chromakey Avid help* with Alt-h when running CinGG has been corrected by
> *SGE*. Since this affects
>   doc/Context_Manual.pl, anyone who has customized this will have to refer
> to ~HOME/.bcast5 .bak
>   file to reincorporate their specific changes.
>
> *Multibit x265* is now the default build for all appimages which only
> affects encode for x265 so that
>   now the 10-bit and 12-bit x265 render formats will work. The 8-bit
> render format (h265.mp4)
>  and other h265 formats that exist should continue to work as before. So
> there will no longer be a
>  separate AppImage, CinGG_yymmdd-x86_64-multibit.AppImage. If doing your
> own build and for
>  some reason you prefer not to build with 10 and 12 bit x265, delete
> thirdparty/src/x265*.patch*
>  before compiling and modify thirdparty/Makefile as described in the
> Manual. As a side note, you may
>  have to rebuild your video index the first time you use the 10/12 bit
> render formats, but only if you
>  encounter an error message. Much information and testing was provided by *Terje
> and Andrea*.
>
> *Performance tips from Stefan* have been added to the manual:
> - when working with multiple tracks containing video at opacity 100%, if
> you just want to play one
>  track, disable "Play track" in the patchbay for the other tracks. This
> uses a lot less CPU.
> - for playing a track that has attached Video Effects you can decrease CPU
> usage considerably if you
>  temporarily disable the Video Effects.
> *Manual updates by Andrea* include a number of improvements, additions,
> and changes.
> --
> Cin mailing list
> Cin at lists.cinelerra-gg.org
> https://lists.cinelerra-gg.org/mailman/listinfo/cin
>
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