[Cin] Batch render window usage lead to BOOBY

Phyllis Smith phylsmith2017 at gmail.com
Thu Feb 21 16:19:51 CET 2019

Your first catch of the day! GG is looking at it now.  He also was testing
the addition of "fps" at the end of the batch jobs yesterday but we have to
make sure it looks like it is reporting somewhat correctly (reference Wild
email Phoronix).

I was trying to get batch rendering working, loaded two tracks, overlayed
> them
> with 50% fade for top tarck, added color3way plugin for top track
> too ..then 'save project as ..' saved it. Next in Batch render window
> loaded
> current EDL as active, set output and such... created batch job. Started
> it,
> just for seeing if it will progress. It started to work. I stopped it. And
> after closing Batch render window tried to exit Cin. result:
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