[Cin] New monthly pkgs and tars available on the website

Sam cinelerra at posteo.de
Wed Jul 1 22:42:19 CEST 2020


I watched the Igor's video. I don't like working with locked tracks, so 
I thought my suggestion would be a nice addition. On second thought, it 
makes sense the way you described it. I agree with Igor and Pierre's 
opinion that previous behaviour is more useful. Here are two videos that 
show the differences between old and new behaviour.

Old: https://streamable.com/0nxukf

New: https://streamable.com/xjaggs

Sam


Am 01.07.20 um 22:37 schrieb Phyllis Smith:
> Igor,  (I was hoping the problem had to do with disarmed tracks.)  I 
> can not convince GG that it should not be changed back.
> Here is GG's logic looking at your 1st 3 lines in YouTube moving 
> tracks example:
>
> Disarmed    Credits Track 1
> Disarmed    Intro Track 2
> Armed       VFX_Text Track 3
>
> OK, you use "Move *Up*":
> Moving VFX_Text          up by 1 track means it should go from Track 3 
> minus 1 = Track 2 (up = minus 1 / down means +1)
> Moving Intro             up by 1 track means it should go from Track 2 
> minus 1 = Track 1 (up = minus 1 / down means +1)
> So now Credits           has only 1 way to go up and that is all the 
> way to the bottom
> /This is the only consistent logic.  Previously once you got to the 
> top you "swapped" the 2 tracks -- that is not a "move up"./
> //
> Another example going further down in your video:
> Disarmed     VFX Arrow Track #5          "move up" goes to Track #6 
> ???  -- makes more logic sense to go to Track 5 - 1 = Track 4
> (this looks like "move down", not up)
>
> Disarmed     VFX AnimLine Track #7           "move up" goes to Track 
> #9 ??? -- makes more logic sense to got to Track 7 - 1 = Track 6
>
>
>
> On Wed, Jul 1, 2020 at 1:43 PM Igor BEGHETTO <igorbeg at visi1.org 
> <mailto:igorbeg at visi1.org>> wrote:
>
>     It doesn't matter in which Gang mode you are. For me, it doesn't
>     depends
>     by group of audio tracks.
>     MoveUp and MoveDown work (I should say, worked in previous
>     release) with
>     Armed tracks.
>     No new shortcuts are needed because the movement of the tracks is
>     based
>     on the armed tracks.
>     So you can move whatever you want including a video track with its
>     two
>     (or more) audio tracks,
>     even though not close.
>
>     If you have a few of time, could you compare Cin_20200531 with
>     Cin_20200630, please?
>
>     === CASE_1 =======================================
>     State t=0
>     -V3 (disarmed)
>     -V2 (disarmed)
>     -V1 (armed)
>     -A1 (armed)
>     -A2 (armed)
>
>     State t=1 after Shift+UpArrow
>       Cin_20200531    | Cin_20200630
>     -----------------+--------------
>     -V3 (disarmed)   | -V2 (disarmed)
>     -V1 (armed)      | -V1 (armed)
>     -A1 (armed)      | -A1 (armed)
>     -A2 (armed)      | -A2 (armed)
>     -V2 (disarmed)   | -V3 (disarmed)
>
>
>
>     === Case_2 =======================================
>     State t=0
>     -V3 (armed)
>     -V2 (disarmed)
>     -V1 (disarmed)
>     -A1 (disarmed)
>     -A2 (disarmed)
>
>     State t=1 after Shift+DownArrow
>       Cin_20200531    | Cin_20200630
>     -----------------+--------------
>     -V2 (disarmed)   | -A2 (disarmed)
>     -V3 (armed)      | -V3 (armed)
>     -V1 (disarmed)   | -V2 (disarmed)
>     -A1 (disarmed)   | -V1 (disarmed)
>     -A2 (disarmed)   | -A1 (disarmed)
>
>     State t=2 after Shift+DownArrow
>       Cin_20200531    | Cin_20200630
>     -----------------+--------------
>     -V2 (disarmed)   | -A1 (disarmed)
>     -V1 (disarmed)   | -A2 (disarmed)
>     -V3 (armed)      | -V3 (armed)
>     -A1 (disarmed)   | -V2 (disarmed)
>     -A2 (disarmed)   | -V1 (disarmed)
>
>
>     Thanks!
>     IgorBeg
>
>     PS: I don't know if a new, or more, screencast can help.
>     -- 
>     Cin mailing list
>     Cin at lists.cinelerra-gg.org <mailto:Cin at lists.cinelerra-gg.org>
>     https://lists.cinelerra-gg.org/mailman/listinfo/cin
>
>
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