[Cin] Debate on batch render
phylsmith2017 at gmail.com
Tue Jan 5 21:21:33 CET 2021
Thanks for looking at this. After I finish testing SGE's BT #538 html
improvements, I will at least try your suggestions and I plan to update the
manual to clarify simple usage of Batch Render.
Right now I can only suggest you to look at
> basically try to comment out action:
> // thread->update_selected_edl();
> put two "/" before this line, and recompile.
> May be it has something to do with internal use of batch render, for
> DVD/BD creation ?
> YES !! I think I remember that it was implemented to facilitate DVD/BD
creation because there was much debugging involved that was tedious.
There are *about 250,000 lines of intertwined program code* in Cinelerra-GG
proper and rewriting code is not like rewriting a book's paragraph - it is
generally non-trivial and requires more than just knowledge of C++.
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