[Cin] CinGG crash rendering high fps
phylsmith2017 at gmail.com
Sun Jun 27 22:26:12 CEST 2021
> I took a short look at the blank frame problem that the freelancer's
> patch should fix, but have not yet duplicated it. later.
It does not look like this is usable because it affects too many things
from old projects, so I would not waste time looking at it.
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