[Cin] Crash on playback

Mark Goldberg marklgoldberg at gmail.com
Fri Jan 21 08:36:09 CET 2022

On Thu, Jan 20, 2022 at 8:46 PM Phyllis Smith <phylsmith2017 at gmail.com>

> Mark,
>> I could not get that to crash no matter what the settings.
> That is consistent with what you have always said -- crash only happens
> when you build it yourself.
> It seems it will only do vdpau with X11, not X11 Opengl. With X11 Opengl,
>> it says
>> err: Operation not permitted
>> FFStream::decode: failed
>> HW device init failed, using SW decode.
>> but it works fine with X11 direct render.
> I saw no difference between using X11 and X11-OpenGL in my tests with
> tutorial,mp4 using vdpau (my graphics board can not handle DSCF0220.MOV in
> either vaapi or vdpau).  I think I have some more work to do to
> understand what is going on because when I run the build binary,
> tutorial.mp4 works in both vdpau and vaapi BUT the AppImage only works in
> vdpau.
> How close is the test AppImage to what you need to accomplish what you
> want? if I can not get any better results?
> Logging off the computers for today!
It does what I need it to do. I don't think there is much room for better
results. I can do a background render and it will play at 60 fps.

The unusual actions when I build it myself on a very similar machine still
bug me, but that can go on the back burner.


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