[Cin] Rendering 57min of material takes over 12 hours
Andrew Randrianasulu
randrianasulu at gmail.com
Mon Jan 30 14:14:17 CET 2023
may be this?
https://www.cinelerra-gg.org/bugtracker/view.php?id=504
not sure if we can speed up decoding in libavcoded - mplayer seems to seek
much faster but I guess it can skip decoding whole frames for that and our
pipeline not ready for this, because how you will deal with empty frames
after such fast seeking? I mean you can hit any frame in arbitrary place,
so decoding it due to b and p frames might take a while, so randomly-placed
edit probably seeks/decodes a lot just for avoiding empty frm problem
(while for playback there is toggle about playing every frame or not. But I
think it only drops at output?)
пн, 30 янв. 2023 г., 14:16 Stefan de Konink via Cin <
cin at lists.cinelerra-gg.org>:
> On Monday, January 30, 2023 11:16:03 AM CET, Stefan de Konink via Cin
> wrote:
> > If it would help I am happy to create some projects 'as bugs'
> > for QA-purposes.
>
> The ultimate cause of the mentioned issue is the cache size (Preference >
> Performance > Cache size (MB)) being reduced to 1MB. When increasing it
> back to the default value of 256 the issue is mitigated.
>
> But I do wonder: does this uncover a performance issue that should be
> documented? Would it really take a full second to compute the frame order?
>
> --
> Stefan
> --
> Cin mailing list
> Cin at lists.cinelerra-gg.org
> https://lists.cinelerra-gg.org/mailman/listinfo/cin
>
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