[Cin] New release update
Phyllis Smith
phylsmith2017 at gmail.com
Fri May 31 20:49:08 CEST 2024
*New release *of May 2024 appimages now available at:
https://cinelerra-gg.org/download/images/
These executables contain the same updates as the latest packages for newer
operating systems at:
https://github.com/einhander/cin-gg-packages/releases/tag/20240522
-- This means that if you already installed those last week, you are
already up to date.
See list of latest changes below.
*February 2024 previous appimage release* was mistakenly created without
libsvtav1 enabled on the systems which had a newer cmake version. But now
it is in the May 2024 AppImages as long as your computer has that
capability. In addition, the lower/upper case Manual duplicates for
Windows should no longer be a problem (even better, with SGE changes as
noted in Bug Tracker #661, it should never be a problem again in case we
accidentally duplicate upper/lower names in the future).
*List of some "to do" items:*
- AOM newest release of 2.1.0 is now available as noted by Terje
- try to find when Render Farm render range of selection or in/out points
stopped working correctly
- still would like to get a solution for "setenv" to use in AppImage so
users have hardware acceleration
- create another GIT branch for "testing"
- update/test latex2html changes from SGE (BT # 661)
- fix 2 more burnt out light bulbs (I counted 117 light bulbs in this house
and some are always out)
*GIT for Cinelerra-GG has the following changes from 03/01/2024-05/31/2024*
********************************************************************************************
*Ubuntu 16 .04* (x86_64) *IMPORTANT build note*: vvc decoder fails to build
possibly due to nasm.
If you have this problem, add --disable-decoder=vvc to export
FFMPEG_EXTRA_CFG="" line
(inside "") before running autogen.sh/configure/make. (Credit Andrew-R
discovery).
*Andrew’s contributions*:
*Aging *plugin has been much improved with window sliders now correctly
showing latest changes over
configure window and upon close/reopen cycle. And correctly processing
for scratch/pits/dust
happening only if greater than 0.
Modification was made to bld_prepare.sh for Debian missing dependency of
libxml-parser-perl. Credit
to unknown contributor and Andrew who found and reported.
*Vorbis *scratchy audio problem fixed in ffmpeg.C. This was an outstanding
annoying problem because
it was the default audio chosen for a render using webm.
-----
*MEHW* has contributed ffmpeg-6.1.patchE for Vulkan headers at v1.3.280.0.
Details are documented
in BT #656.
*ChromakeyHSV* and *Chromakey *improved menus to include the following:
- individual boxes where you can either keyin a distinct value or use the
arrows to change a value,
- capability to see what all the values are at the same time,
- can now reset individual parameters,
- menu is more visible over a larger space making it easier to see,
- for chromakey plugin, changed default values for Threshold and Slope and
switched order,
- some minor code cleanup.
-----
*Andrea’s contributions:*
*Manual* updates, especially for *ChromakeyHSV *to include additional
“usage” details with a color
wheel image + explanation to help precisely describe the image for
ChromaKey HSV. Numerous
other manual updates, such as for Render Farm as submitted by chapolin.
Render format comments corrected to make it obvious for av1_svt.mkv.
The Workflow.pdf document is being kept updated and relevant. This document
explains the difference
in CinGG’s workflow as compared to other NLE’s as well as how to get the
same results by varying
methodology. Document is at:
https://cinelerra-gg.org/download/Workflow.pdf
-----
The default bld.sh for building CinGG from source has had comments
added/fixed as a reminder of
variations needed for certain builds. This was done to prevent
accidentally leaving out libsvtav1
library on newer operating systems’ appimage creation (like was left out
on February 29).
Library mjpegtools was updated from 2.1.0 to 2.2.1 based on failure found
by Andrea for the latest
Arch O/S as recommended by Andrew to fix the build issue.
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