Cinelerra-GG Mailing Lists
Sign In Sign Up
Manage this list Sign In Sign Up

Keyboard Shortcuts

Thread View

  • j: Next unread message
  • k: Previous unread message
  • j a: Jump to all threads
  • j l: Jump to MailingList overview

Cin

Thread Start a new thread
Download
Threads by month
  • ----- 2025 -----
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2024 -----
  • December
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2023 -----
  • December
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2022 -----
  • December
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2021 -----
  • December
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2020 -----
  • December
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2019 -----
  • December
  • November
  • October
  • September
  • August
  • July
  • June
  • May
  • April
  • March
  • February
  • January
  • ----- 2018 -----
  • December
  • November
[email protected]

September 2023

  • 8 participants
  • 21 discussions
Cingg bg render crash video scenario
by Andrew Randrianasulu 01 Sep '23

01 Sep '23
https://youtu.be/URnvDY7Zjic at least cin does this on my 32-bit-on-64-bit kernel system ... recorded by another instance of the same cin version. Note, my machine set to full 3.97 Ghz speed. Also, I have 4 frames per bg job setting
3 6
0 0
  • ← Newer
  • 1
  • 2
  • 3
  • Older →

HyperKitty Powered by HyperKitty version 1.3.12.